grumbo! (Happy! the Hippo)
@grumbo.dev
lil solo indie dev currently working on Happy! the Hippo. it is a completely normal platformer game. check out the demo or wishlist it if you want ❤️
https://store.steampowered.com/app/1924900/Happy_the_Hippo/
https://store.steampowered.com/app/1924900/Happy_the_Hippo/
Pinned
grumbo! (Happy! the Hippo)
@grumbo.dev
· Oct 21
hi butterfly app people :)
i’m a solo indie dev working on Happy! the Hippo, a (100% normal) 3D platformer that embraces the jankiness of early 2000s PS2 games.
if you like sonic adventure/spyro/pacman world, you might find it kinda neat!
check out the demo on steam or wishlist it if you want ❤️
i’m a solo indie dev working on Happy! the Hippo, a (100% normal) 3D platformer that embraces the jankiness of early 2000s PS2 games.
if you like sonic adventure/spyro/pacman world, you might find it kinda neat!
check out the demo on steam or wishlist it if you want ❤️
hate when that happens 😔
August 27, 2025 at 2:32 AM
hate when that happens 😔
May 30, 2025 at 9:42 AM
introducing egwin, my latest oc
May 15, 2025 at 4:13 AM
introducing egwin, my latest oc
i made a point and click/pet simulator thing in unreal's UMG (these are all just UI elements lol)
#unrealengine #gamedev
#unrealengine #gamedev
May 15, 2025 at 4:03 AM
i made a point and click/pet simulator thing in unreal's UMG (these are all just UI elements lol)
#unrealengine #gamedev
#unrealengine #gamedev
Reposted by grumbo! (Happy! the Hippo)
Today I released Scythe 0.4.0 which brings Hotspots to Unreal 5.5: 🧵(1/9)
May 6, 2025 at 8:53 PM
Today I released Scythe 0.4.0 which brings Hotspots to Unreal 5.5: 🧵(1/9)
April 30, 2025 at 7:23 AM
slick edward is getting a little too slick and he’s making me insecure :(
#unrealengine #gamedev #indiedev
#unrealengine #gamedev #indiedev
April 28, 2025 at 8:02 AM
slick edward is getting a little too slick and he’s making me insecure :(
#unrealengine #gamedev #indiedev
#unrealengine #gamedev #indiedev
Reposted by grumbo! (Happy! the Hippo)
We're debuting our very first game, Cat Secretary, at PAX East
Fix the router, snoop on your coworkers, team up with MouseCorp, and save the company from an AI takeover!
🐭 We'll see you at Booth 15093 😻
#PAXEast #gamedev #indiegame #cozygame
Fix the router, snoop on your coworkers, team up with MouseCorp, and save the company from an AI takeover!
🐭 We'll see you at Booth 15093 😻
#PAXEast #gamedev #indiegame #cozygame
April 22, 2025 at 3:57 PM
We're debuting our very first game, Cat Secretary, at PAX East
Fix the router, snoop on your coworkers, team up with MouseCorp, and save the company from an AI takeover!
🐭 We'll see you at Booth 15093 😻
#PAXEast #gamedev #indiegame #cozygame
Fix the router, snoop on your coworkers, team up with MouseCorp, and save the company from an AI takeover!
🐭 We'll see you at Booth 15093 😻
#PAXEast #gamedev #indiegame #cozygame
introducing my new OC, slick edward
April 19, 2025 at 2:36 PM
introducing my new OC, slick edward
custom movement in unreal is fun
April 15, 2025 at 9:34 PM
custom movement in unreal is fun
i made light booleans for my stylized lighting plugin! it is very nice being able to exclude/include certain lights in certain areas (and cast basic shadows)
#unrealengine5 #ue5
#unrealengine5 #ue5
March 12, 2025 at 11:17 PM
i made light booleans for my stylized lighting plugin! it is very nice being able to exclude/include certain lights in certain areas (and cast basic shadows)
#unrealengine5 #ue5
#unrealengine5 #ue5
March 4, 2025 at 5:42 AM
Reposted by grumbo! (Happy! the Hippo)
The Video Game History Foundation Digital Archive is now available to the general public.
A lot of content.
Dev documents, behind the scenes, collections of magazines, history you know.
Please do donate if it is possible, as they did an amazing job gathering this info.
archive.gamehistory.org
A lot of content.
Dev documents, behind the scenes, collections of magazines, history you know.
Please do donate if it is possible, as they did an amazing job gathering this info.
archive.gamehistory.org
January 30, 2025 at 5:23 PM
The Video Game History Foundation Digital Archive is now available to the general public.
A lot of content.
Dev documents, behind the scenes, collections of magazines, history you know.
Please do donate if it is possible, as they did an amazing job gathering this info.
archive.gamehistory.org
A lot of content.
Dev documents, behind the scenes, collections of magazines, history you know.
Please do donate if it is possible, as they did an amazing job gathering this info.
archive.gamehistory.org
added cel shading to my custom lighting plugin for UE5 :) it’s handled in the actual lighting calculation, so it works properly with lighting and shadows (no post processing except the outlines). still WIP but really happy with it!
#unrealengine #ue5 #gamedev #gameart
#unrealengine #ue5 #gamedev #gameart
January 20, 2025 at 10:01 AM
added cel shading to my custom lighting plugin for UE5 :) it’s handled in the actual lighting calculation, so it works properly with lighting and shadows (no post processing except the outlines). still WIP but really happy with it!
#unrealengine #ue5 #gamedev #gameart
#unrealengine #ue5 #gamedev #gameart
it is not beautiful blue skies and golden sunshine today :(
January 16, 2025 at 8:57 PM
it is not beautiful blue skies and golden sunshine today :(
RIP david lynch :( i wouldn't be making the stuff i'm trying to make without his work
i never finished it but here's some screenshots from a project a few years back when i was blatantly ripping off his stuff
one of the few people to actually change the way i see art as a whole. heartbroken :(
i never finished it but here's some screenshots from a project a few years back when i was blatantly ripping off his stuff
one of the few people to actually change the way i see art as a whole. heartbroken :(
January 16, 2025 at 8:52 PM
RIP david lynch :( i wouldn't be making the stuff i'm trying to make without his work
i never finished it but here's some screenshots from a project a few years back when i was blatantly ripping off his stuff
one of the few people to actually change the way i see art as a whole. heartbroken :(
i never finished it but here's some screenshots from a project a few years back when i was blatantly ripping off his stuff
one of the few people to actually change the way i see art as a whole. heartbroken :(
why did the error hit me with a :3
December 26, 2024 at 1:00 AM
why did the error hit me with a :3
tim sweeney watching in horror as i go out of my way to make his billion dollar, cutting edge game engine look as outdated as possible
December 25, 2024 at 10:38 PM
tim sweeney watching in horror as i go out of my way to make his billion dollar, cutting edge game engine look as outdated as possible
i finally got my custom 90s pre-rendered graphics-style lighting/shading system for UE5 working, i’m so happy yall have no idea. first test scene with it, no default unreal lighting here :))
#unrealengine #gameart #ue5 #gamedev
#unrealengine #gameart #ue5 #gamedev
December 25, 2024 at 10:22 PM
i finally got my custom 90s pre-rendered graphics-style lighting/shading system for UE5 working, i’m so happy yall have no idea. first test scene with it, no default unreal lighting here :))
#unrealengine #gameart #ue5 #gamedev
#unrealengine #gameart #ue5 #gamedev
i got a wolfenstein style raycasting renderer working in a UE5 material lol
#unrealengine #ue5 #gamedev
#unrealengine #ue5 #gamedev
December 11, 2024 at 11:53 AM
i got a wolfenstein style raycasting renderer working in a UE5 material lol
#unrealengine #ue5 #gamedev
#unrealengine #ue5 #gamedev
got realtime dithering/color palette swaps working in UE5 :) not for any particular project, just messing around
#unrealengine #ue5 #gameart
#unrealengine #ue5 #gameart
December 7, 2024 at 10:13 AM
got realtime dithering/color palette swaps working in UE5 :) not for any particular project, just messing around
#unrealengine #ue5 #gameart
#unrealengine #ue5 #gameart
man it’s been such a good year for music it’s kinda crazy
December 4, 2024 at 8:45 PM
man it’s been such a good year for music it’s kinda crazy