working on a voxel game
so instead of paying a monthly fee, buy an album or two each month ok
so instead of paying a monthly fee, buy an album or two each month ok
strongly considering revisiting the idea of a fully-raytraced voxel renderer for my game cause it would go very hard
strongly considering revisiting the idea of a fully-raytraced voxel renderer for my game cause it would go very hard
too bad opengl is like ancient antique technology now
too bad opengl is like ancient antique technology now
my interests:
- game development
- pixel art
- voxels
- space travel & rocketry
- raytracers
- raytraced audio too
- sandbox, survival, and grand strategy games
- worldbuilding
- level design
- favorite games: spore, minecraft, space engineers, ksp
my interests:
- game development
- pixel art
- voxels
- space travel & rocketry
- raytracers
- raytraced audio too
- sandbox, survival, and grand strategy games
- worldbuilding
- level design
- favorite games: spore, minecraft, space engineers, ksp
if i wasn't hellbent on finishing it i dont know that i ever would!
if i wasn't hellbent on finishing it i dont know that i ever would!