Haze
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hazedandconfused.bsky.social
Haze
@hazedandconfused.bsky.social
One day I'll be sexy, then it's over for all of you.
He/They

Profile Pic by Daniel Vega
(https://bsky.app/profile/thecodexnoirmatic.bsky.social)

#CosplayPics • #GameReview • #MovieReview
Reposted by Haze
This is the clip I was looking for btw. Happy Bisexual Bob Belcher day to all who celebrate
Bob Belcher - I'm mostly straight
YouTube video by Kronc Lee
m.youtube.com
November 27, 2025 at 5:56 PM
Other thoughts:
- Magic and sentient sludge monsters I can understand, but an office that lets me bring my pet to work? Totally immersion breaking.
- I'm so glad the "Telltale" formula can manage to incorporate some actual game beyond dialogue choices and quick-time events. I'd take a season 2!
November 26, 2025 at 6:07 PM
What I disliked:
- There's no way to skip dialogue or cut scenes which discourages playing through again with different choices.
- The dispatches are more structured than it seems, I would have liked a random or an endless option.
- Short overall runtime, I felt like there should have been more.
November 26, 2025 at 6:07 PM
What I liked:
- The actual superhero dispatching is fun! Choosing the right hero for the job and building up your team's abilities is satisfying.
- Voice performances are strong across the board and it's fun to guess the actors.
- An original world with no ties to existing IP.
November 26, 2025 at 6:07 PM
A true Battletoad has no need for sleep
November 26, 2025 at 5:44 PM
Boarding my flight now
November 26, 2025 at 5:43 PM
Other thoughts:

- It's fascinating to see the these developers put out such a unique game almost 30 years after Moon. They've still got it!
- Maybe a personal problem, but I never grew attached to any characters in this game.
- Is there an explanation for the MC's dog-face or did I just miss it?
November 23, 2025 at 7:00 PM
What I disliked:

- The mechanics and goals are not well explained, especially the talking system in battle. Experimentation is particularly grueling.
- Movement and text speed are very slow, map exploration is monotonous.
- The isometric view makes the bullet-dodging combat inconsistent.
November 23, 2025 at 7:00 PM
What I liked:

- The PS1-era sprites are beautiful and character designs have fantastic range.
- Everything is willing to change at a moment's notice, shifting gameplay, controller input, artstyle, and more.
- The metanarrative is well done and the way it plays into the ending is very satisfying.
November 23, 2025 at 7:00 PM