Hazel Brown
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hazelbrown.bsky.social
Hazel Brown
@hazelbrown.bsky.social
Lead Hair Artist at Roarty Digital | DMU Alumni | She/Her | Opinions are my own!
https://linktr.ee/hazel.brown
www.artstation.com/hazelbrown
True! I'd want to make one full process hair tutorial per year at this rate 😆
January 12, 2026 at 7:44 PM
Time to refine the shapes and work on modifiers
January 2, 2026 at 9:35 PM
No, I don’t use ai tools in my workflow and I won’t in the future
December 14, 2025 at 7:44 PM
Thankyou! Its difficult to say- I've spent a few evenings on this so far though
December 14, 2025 at 4:41 PM
I've been following Sefki Ibrahim's course on hyperreal character creation, working through it in chunks but loving it so far, highly recommend
www.sefkiibrahim.com/hyperreal-ch...
Hyperreal Character Creation in UE5
Learn the full real-time character pipeline from sculpting and texturing to lookdev, lighting, and cinematic rendering. Follow industry-proven workflows used in production to create lifelike digital h...
www.sefkiibrahim.com
December 12, 2025 at 11:25 PM
Attempting a gentle Keira Knightley likeness (not putting too much pressure on myself with that because I don't enjoy it) and then going sicko mode on the hair and outfit (doing a strand groom with this one)
December 12, 2025 at 11:21 PM
Why did they betray me :(
November 13, 2025 at 9:51 AM
It was! I turned it off in the mesh first which didn't change but then I turned it off in the project, restarted and it worked, then turned it back on in the project but off in the mesh and I'm all good now :D Thankyou so much!
November 13, 2025 at 9:09 AM
The mesh viewer was a good sanity check thankyou! It was still a problem in there, turns out it was having 'nanite support' turned on on the mesh that was causing it
November 13, 2025 at 9:08 AM
Tried that, also unlocked the normals in maya and imported it as a new mesh with the settings unchecked but still the same 😭
November 12, 2025 at 9:39 PM
None that I can see- it looks fine in marmoset so I'm thinking its a weird unreal quirk
November 12, 2025 at 9:36 PM
No difference unfortunately :(
November 12, 2025 at 9:34 PM