Heidew1zzka
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heidew1zzka.bsky.social
Heidew1zzka
@heidew1zzka.bsky.social
Following my passion of making games.
Working on a turn-based strategy game with short session.

Weekly playtest sessions: https://discord.gg/pmprTKYjKx
Thanks for hosting #TurnBasedThursday!

Working on a compact #4x multiplayer game with short sessions (20-40min). It combines chill economic growth at the beginning with unforgiving tactical wars to win the game.

Getting closer to a vertical slice with every day.

#gamedev #indiegame
November 27, 2025 at 3:47 PM
Do you understand the tooltips?

Trying to use as little text as possible.

#indiegame #gamedev #indiedev #strategygame #turnbased #uiux
November 25, 2025 at 9:38 PM
Tooltips are quite challenging. They shouldn’t contain too much information nor too little. They should be clear at first glance, not stealing the show or being too boring. Am I on the right track with mine?

#indiegame #gamedev #indiedev #strategygame #turnbased #uiux
November 24, 2025 at 11:42 AM
I skip tutorials in literally every game...
So I’m trying to design my game to be as self-explanatory as possible.

How clear are the gameplay scene and the power dynamics to you?

#indiegame #gamedev #strategygame #turnbased #uiux
November 19, 2025 at 4:17 PM
Tried the 3D build in a playtest for the first time. Visual upgrade? Huge.
Game feel? Not so much.
Time to fix the feel without losing the look...

#indiedev #TurnBasedStrategy #gamedesign
November 14, 2025 at 7:04 AM
A simple card stacking animation... Why do I have so much fun creating that stuff?!? 😅

#indiegame #indiedev #gamedev #godot #animation
November 10, 2025 at 10:38 AM
What else can I do to stop people confusing ‘Buy’ and ‘Sell’?!💣

#indiedev #indiegame #gamedev #gamedesign #UX
November 6, 2025 at 8:03 AM
All the game dev gurus say: use asset packs. I tried it, but it did not felt right for me.

So I keep going with making my own assets.
Maybe not as pretty, but I have so much fun creating them.

#indiegames #indiedev #gamedev #gamedesign #godot #blender
November 1, 2025 at 11:49 AM