Working on VR landscape visualization with Godot. Maintaining Geodot: https://github.com/boku-ilen/geodot-plugin
You can check it out here, should work in any project (though requires some HDR care):
github.com/kb173/godot-...
#Godot #gamedev
You can check it out here, should work in any project (though requires some HDR care):
github.com/kb173/godot-...
#Godot #gamedev
If you want to have a look at the (still very messy!) code: github.com/kb173/godot-...
Outline of how it works:
1. Clip bright spots from the rendered image
2. Warp these spots to create ghosts and a halo
3. Blur
4. Overlay based on a dirt texture
If you want to have a look at the (still very messy!) code: github.com/kb173/godot-...
Outline of how it works:
1. Clip bright spots from the rendered image
2. Warp these spots to create ghosts and a halo
3. Blur
4. Overlay based on a dirt texture
Lens flare based on this blog: john-chapman-graphics.blogspot.com/2013/02/pseu...
Lens flare based on this blog: john-chapman-graphics.blogspot.com/2013/02/pseu...
github.com/godotengine/...
#Godot
github.com/godotengine/...
#Godot
Want to see these slides (and many more) live? Then join my presentation on November 11th at GodotFest in Munich :)
#godot #gamedev
Want to see these slides (and many more) live? Then join my presentation on November 11th at GodotFest in Munich :)
#godot #gamedev
Please reach out if anything is unclear or missing!
Please reach out if anything is unclear or missing!
hexaquo.at/pages/grass-...
#godot #gamedev
hexaquo.at/pages/grass-...
#godot #gamedev
Environment and Light in Godot: Setting Up For Photorealistic 3D Graphics
hexaquo.at/pages/enviro...
I've been meaning to write this for a while, both as an overview over Godot's Environment, and as an entry point to realistic 3D graphics.
#godot #gamedev
Environment and Light in Godot: Setting Up For Photorealistic 3D Graphics
hexaquo.at/pages/enviro...
I've been meaning to write this for a while, both as an overview over Godot's Environment, and as an entry point to realistic 3D graphics.
#godot #gamedev