HoofedEar (Chris)
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hoofedear.itch.io
HoofedEar (Chris)
@hoofedear.itch.io
indie game dev (he/him)
profile pic by makowka

currently working on a bunch of small projects
https://hoofedear.itch.io
https://github.com/HoofedEar
Reposted by HoofedEar (Chris)
September 25, 2025 at 9:41 PM
Some more screenshots for fun. Still a lot of work to do #gamedev
June 19, 2025 at 4:15 PM
Genuinely such an underrated gem of a GB game. You start off thinking it’s just a Donkey Kong port, then it becomes one of the most fun platformers on the system
Donkey Kong
Game Boy
Nintendo, 1994
April 4, 2025 at 6:56 PM
Without CRT effect vs with CRT effect. Wild how much brighter it looks #gamedev
April 3, 2025 at 7:56 PM
Here's how I test combat! (early battle UI, currently working on it lol) #gamedev
March 27, 2025 at 9:33 PM
Demonstrating the new inventory screen, new equipment dialog, and map editor! #gamedev
March 24, 2025 at 1:50 AM
Reposted by HoofedEar (Chris)
January 31, 2025 at 4:22 PM
This is Hendricks
October 22, 2024 at 2:33 AM
Having trouble deciding if my game should have a set Lvl-Stat relation, or to give the player the option to distribute stat points when they level up. Option 1 feels easier to control, but Option 2 feels more fun but could be swingy?
October 20, 2024 at 11:45 PM
The vibes here are just so much better, loving it so far
October 19, 2024 at 5:36 PM
What’s something you’ve learned recently as an indie dev that’s helped you in your process? (Planning/workflow/etc)

#gamedev #indiedev
October 18, 2024 at 6:17 PM
Also, this is my boy Finn 🥰
October 18, 2024 at 5:31 PM