Nick Fisher
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hydroxide.dev
Nick Fisher
@hydroxide.dev
I’ve never actually read this, so pulled it off the bookshelf today, hoping it’s a good fix for burnout.
November 15, 2025 at 2:36 PM
Results from Hunyuan World Mirror (original video captured with an iPhone 17 Pro).

It's still falling over with >60 images and I haven't had much success trying to stitching rooms together manually.

I keep coming back to LongSplat because it's exactly what I need but no luck so far.
November 12, 2025 at 6:11 AM
Also some great little tidbits about history, like Descartes sticking an ox's eye in a wall in 1637, scraping off the tissue at the back and looking through it in a darkened room to figure out the shape of the lens.
November 10, 2025 at 5:41 AM
e.g. right now I'm browsing breakdowns of waiting times for public elective surgery by procedure, hospital, improvements over time, etc.
November 7, 2025 at 2:35 AM
Never forget what they took from us.
November 6, 2025 at 3:14 AM
I can grudgingly excuse/defend *very very* occasional crunch. Something like one to two weeks per year.

But telling candidates to expect 9am to 11pm, 6-7 days a week, every week,? I'm definitely doing something very wrong. Particularly when you're paying the usual $150k-$250k pa!
November 5, 2025 at 4:41 AM
The shadow problem was much simpler than I originally thought - it seems I disabled backface culling at some point! I suppose this projects shadows on both front-face and back-face, so the z-fighting was causing the flickering.
November 5, 2025 at 12:39 AM
Debugging a very annoying problem with shadows. To me, thatbanding suggests some kind of shadow map texture precision/resolution issue. Problem is, I'm only seeing it when running inside Flutter, I can't replicate it in any standalone tests.
November 4, 2025 at 5:44 AM
I asked Gemini for an overview of Cascaded Shadow Maps, but inadvertently had Nano Banana selected, so it actually generated a nice little image to accompany the explanation.

Accidental, but nice. No idea if it's accurate or not, I need to keep reading to verify.
November 3, 2025 at 3:44 AM
This is good.
October 31, 2025 at 1:39 PM
Debugging gravity calculations purely via stdout, now I understand what Cypher meant by "I don't even see the code, all I see is blonde, brunette, redhead.."
October 30, 2025 at 4:53 AM
I've been integrating the ReactPhysics3D engine into Mixworld over the past couple of days. Really impressed with the library, it's quite capable despite being very lightweight (only 1.3mb for the macos build - I haven't built to WASM yet but I imagine it will be in the same ballpark).
October 29, 2025 at 1:19 PM
I was able to sign up for ByteDance's SeeDream with a Chinese phone number.

The PBR model mesh/texture outputs are reasonably good (as you'd expect, poor mesh topology though).

It took upwards of 10 minutes though - not sure if that's an indication of model size or just the server load.
October 29, 2025 at 8:49 AM
In theory this should be a trivial task for an LLM - it's simple text entry, every field is clearly labelled, and every character box is the same size (though some lines are aligned exactly and there are differing right margins between character boxes depending on the question being asked).
October 27, 2025 at 2:01 PM
The bear case for AI (or at least, the current crop of proprietary LLMs) is that I spent literally 2+ hours trying to get Claude/ChatGPT/Gemini to edit an Australian Government corporate tax filing, which looks like this:
October 27, 2025 at 2:01 PM
October 23, 2025 at 3:01 PM
Comparing Hetzner VPS prices in Singapore - ouch! Almost twice the price for 5% of the outgoing bandwidth.
October 18, 2025 at 5:32 AM
Weekly proof that I am not, in fact, a bot.
October 17, 2025 at 10:29 AM
I decided to dig around ARC-AGI for a bit, and I see that ARC-AGI 3 is now available in preview!
October 14, 2025 at 3:03 PM
I'd call it Ouroboros (ourobros)?
October 8, 2025 at 4:15 AM
Not sure if "entreprise" is a typo on the pleias landing page or it's intentionally using French spelling (?)
October 8, 2025 at 1:02 AM
Spanish restaurants and ordering too much food, name a better combo
October 5, 2025 at 11:13 AM
Now I am become artist, drawer of pot bellies.
September 30, 2025 at 1:50 PM
If you use GLM4.5 via the API or a Code subscription, you may have early access to GLM4.6.

You're welcome!
September 29, 2025 at 6:19 AM
The Dart native/hooks package is turning out to be quite a decent cross-platform build system, it strikes a good balance between declarative config (yaml) and imperative Dart scripts. CMake is great at the former, but really falls down for the latter.
September 27, 2025 at 1:55 AM