Hyper Pyramid Studio
hyperpyramidstudio.bsky.social
Hyper Pyramid Studio
@hyperpyramidstudio.bsky.social
Indie Game Developer
Some more progress on spaceship formations for Squadron Carrier. The line formation has ships flying close together, but doing independent targeting.
July 29, 2025 at 6:10 AM
Some progress on spaceship formations for my game Squadron Carrier. I really like how the Wedge formation shapes the flow of the battle. For evenly matched ships, using the wedge formation wins about 70% of the time.

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July 23, 2025 at 5:15 AM
I’ve been working on spaceships formations in Squadron Carrier. It reminded me of the flocking behaviors I used in Hallowtron. Flocks of indestructible bats to force the player to keep moving around the level. Every six levels, bees swarm the player instead, faster and erratically than the bats.
July 14, 2025 at 5:21 AM
Howdy! This is my first post here - a clip of my prototype game Strike Carrier, a 4X / RTS game where you launch fighters from your carrier.

You can play Strike Carrier at hyperpyramidstudio.itch.io/strike-carrier
June 25, 2025 at 8:38 PM