ibexstrike.bsky.social
@ibexstrike.bsky.social
Are these separate custom sculpts, or does zbrush have some sort of morph/rigging system?
August 12, 2025 at 3:09 PM
I’m hoping that maybe this so called administration causes an “over correction” in the next election. Maybe at that point, our scales of what is conservative/progressive might realign closer to the rest of the world.
July 30, 2025 at 2:32 PM
Adjacent question: as it seems like there are no morph targets, I’m guessing that controller bones would be used by the actual team, but would/should those show up in UUU? I’m not sure if I’m missing something or if there is a natural limitation caused by Square Enix’s additions on top of unreal.
February 4, 2025 at 4:23 PM
Rebirth is the first Unreal game I’ve played on PC since learning of your tools. I looked at pose editing last night and was completely overwhelmed by how many bones there are in those skeletons. This seems like an awesome work around for a lot of that complexity. Great feature!
February 4, 2025 at 4:20 PM
Again, I know enough conceptually to be dangerous, and I’m not aware of any/all lower level trickery that’s required just to make them possible. Thanks for continuing to create/maintain such awesome projects!
January 3, 2025 at 2:14 PM
That makes sense. For some reason (likely my own imagination and ignorance of the mechanics underneath), I initially thought the tools created a new camera of sorts. In this scenario, the position of the character would be relative to an inactive camera that still moved about the environment.
January 3, 2025 at 2:14 PM
My guess/assumption is that this is simply a fact given the way that the GoW camera system works. Does that sound accurate, @fransbouma.bsky.social?
January 2, 2025 at 4:48 PM
After reading this message, I’ve realized I add a silent preface before those kind of salary figures if no other exists in the context, ie: “just over” six figures.

Being cagey about numbers rarely helps anyone, so I’m not sure why it would be used unless someone is indicating lower on the range.
December 25, 2024 at 3:02 AM
I checked if out about 2 months ago through the initial tutorial level (to the ship). It’s the only F2P game I’ve spent that short of a time in and wanted to go back to. Granted, I haven’t because of time/commitment restraints and forever being a single-player game nerd, but it seems really good.
December 18, 2024 at 3:02 PM
Hmm. That’s interesting. I wonder what’s making it seem like worlds better visuals to me. I wonder if my mods messed up my old install somehow.
December 14, 2024 at 10:48 PM