ieleino
ieleino.bsky.social
ieleino
@ieleino.bsky.social
Beginner ue5 gamedev, working on a psychedelic/surreal/weird fps called Wonderland.
New hit reactions system for WONDERLAND. Very happy with how this is shaping up. Physical hit reactions + animations, based on the direction where the hit is coming from etc. Still some tweaks (and particle vfx) needed to make it more cinematic, but getting there. #gamedev #indiegame #unrealengine
November 27, 2025 at 12:52 PM
Started work on the first level design with the new gravity build. Visuals aint amazing yet, but the concept is there and it works, couldn't be happier. #gamedev #unrealengine #blender #3dart #indiegame
September 28, 2025 at 7:44 PM
New gameplay footage of Wonderland (finally)! Gravity was super glitchy in my build, so hired a coder to do the gravity implementation and he's done a fantastic job! Can't wait to start building on this. Also some footage of the players "Gravity sync" ability.
#gamedev #indiegame #screenshotsaturday
September 27, 2025 at 10:57 AM
Same test corridor, new gun! The swiss STGW-57. Animations are about 95% there, sounds obviously temporary. I actually recruited some paid help to redo the codebase for this project, hope to have better gameplay footage in the next few weeks. #gamedev #indiegame #blender #3dart #unrealengine
September 10, 2025 at 9:01 AM
Sig Sauer, Jack Bauer. Got the Sig P226 ingame. I quite like the animations (walk is missing), feels like a pretty hefty gun, which it is. #gamedev #indiedev #blender #unrealengine
August 20, 2025 at 7:19 AM