sofamire | making Diecast
@indiecorgi.bsky.social
880 followers 390 following 740 posts
WISHLIST on Steam: https://store.steampowered.com/app/2443590/Diecast/ PLAY the demo: https://store.steampowered.com/app/3861370/Diecast_Demo/ solo game dev making 1)Diecast 2)SWF(ato) 3)STRANGE STATE 4)Mighty Mini Mecha
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indiecorgi.bsky.social
Hey! A new update to the Diecast demo should go live in a few days!

Keep an 👁️ out…

#gamedev #indiedev #indiegame #roguelike
indiecorgi.bsky.social
Self publish or find a publisher?

This is the indie version of “to be, or not to be”

That is the question

#gamedev #indiegame
indiecorgi.bsky.social
Sneak peek of a new scoring hand. Can you guess what it is? 🤔

#pixelart #aseprite #gamedev #indiedev #indiegame
indiecorgi.bsky.social
Honestly Resprite is one of my most used apps for doing art on the go. It feels like a mobile version of Aseprite.

It has two finger tap to undo and three finger tap to redo so it is king because of that.

#pixelart #artist #art
indiecorgi.bsky.social
Okey I tidied it up some :)

#aseprite #pixelart #gamedev #indiedev #indiegame
indiecorgi.bsky.social
Working on something newww

#pixelart #gamedev #indiedev #indiegames
indiecorgi.bsky.social
I love #gamedesign and the quirks that come with it! Especially in older titles that had less resources to work with. Crazy how creative game devs of old were!

#gamedev #programming
mariobrothblog.bsky.social
Due to the unique way Super Mario Bros. stores its maps, its level designers were at the mercy of the decorative hills and bushes when placing bottomless pits. While the pits can be placed freely, the decorations are non-negotiable and dictate the level design.
indiecorgi.bsky.social
Thank you! I’m like 90% sure that I’ve settled on a finished art style.
indiecorgi.bsky.social
The pastels! 😮
encifer.bsky.social
Big announcement!! My next game is on the way!

Mistpaw Ravine is a city builder where you give cats jobs and bring magic back to the world! 🐈✨

Wishlist now on Steam: store.steampowered.com/app/3735490/...
indiecorgi.bsky.social
New scores are in and (mostly) working. Just need to fix some small visual bugs and things of the sort

#gamemaker #gamedev #indiedev #indiegame
indiecorgi.bsky.social
Thanks! I thought Yahtzee has a hand called Yahtzee so Diecast should have a hand called Cast ¯\_(ツ)_/¯
indiecorgi.bsky.social
New visuals are in, time to make them playable :)

#gamedev #indiedev #indiegame #pixelart #aseprite
indiecorgi.bsky.social
more visual upgrades

#gamedev #indiedev #indiegame #pixelart #aseprite
indiecorgi.bsky.social
Oh yeah, it's all comin' together

#pixelart #gamedev #indiedev #indiegame

(old) (new)
indiecorgi.bsky.social
I like the idea of using a shapes! I’ll work that in with the color coded suggestion as well
indiecorgi.bsky.social
I’ll try this one out, thanks! I’ll think of a symbol of sorts I can add, but I’ll color code the scoring hands. I’m already using shades of red for evens, and shades of green for odds, so that fits perfectly
indiecorgi.bsky.social
I’m trying to think of a clear way to represent odd and even numbers on a die face when a hand requires them.

There isn’t really a mathematical symbol for odd or even numbers. Does anyone have any ideas?

The one on top is my before, and the bottom is the current one

#gamedev #indiedev #indiegame
indiecorgi.bsky.social
Aww look at the happy peoples

#gamedev #indiedev #indiegame #aseprite #pixelart
indiecorgi.bsky.social
Thank you! That’s like the fifth time I’ve spelled it wrong 😑

I’ll chalk it ups there with “resteraunt” and “seperate”
indiecorgi.bsky.social
Aww look at the happy peoples

#gamedev #indiedev #indiegame #aseprite #pixelart
indiecorgi.bsky.social
Save system is done! Time to rework visuals for scoring hands 🥳

#gamedev #indiedev #indiegame #aseprite #pixelart
indiecorgi.bsky.social
So sad to hear this. Recettear was one of my first games on PC years and years ago…
andyaml.bsky.social
Absolutely devastated by this news. SpaceDrake was no doubt a huge influence in drumming up interest for Japanese indie games localized into English and pushing for them on digital distribution storefronts like steam. Huge loss. Might be time for another playthrough of Recettear in his honour.
A tweet from Robin Light-Williams (@BlondRobin) stating the following: Hello to anyone reading this. I am Robin Light-Williams, formerly lead translator for Carpe Fulgur. I am very sorry to announce that my friend and business partner Andrew Dice, @SpaceDrakeCF, has passed away. Pursuant to that, Carpe Fulgur will be ceasing operations.
indiecorgi.bsky.social
This is so tempting (if I had monies to spare)

#gamedev #indiegame #steamdeck
indiecorgi.bsky.social
Further out, I will be working on back-end coding to add localization support for future languages, as well as achievements to unlock hands, dice, and pins in-game.