🅶🅻 ● 🆆
itsglow.ing
🅶🅻 ● 🆆
@itsglow.ing
3D Environment Artist & Material Artist
Looking for work!
https://glow.eats.rocks/
www.artstation.com/artwork/NqDgrd

And here's another #substance node i created at the same time as the other one. I am really proud of this one. It took quite a while of experimenting with substances pixel processor to get this working. Thanks to Nicolas Wirrmann from Adobe for all the help!
Dilate / Erode - Distance Expand - Bevel [Substance Designer Node], Marcus 'Glow' Rasmussen
Here's the second part of my experiments with the pixel processor. It actually came before the other one. This one was inspired by a similar node released long ago of similar name: Dilation / Erosion....
www.artstation.com
December 10, 2025 at 10:35 PM
So i put out a new substance node. This time utilizing the pixel processor to let the user create some pretty cool leaks/drip effects

www.artstation.com/artwork/K3myO9
Directional Smear - Substance Designer Node, Marcus 'Glow' Rasmussen
I've been doing some experiments with the pixel processor lately. I wanted to have a way to create smearing effect that didnt have to include bruteforcing it with slope blurs or other warps. This nod...
www.artstation.com
December 10, 2025 at 5:10 PM
Been wanting a height indicator in #blender similar to the one from #SpeedTree for a while, so I decided to make it as a gizmo! still needs a bit of finetuning, but pretty happy with it so far!
June 3, 2025 at 11:02 PM
Been a while since I posted anything so here's some fleshy materials I made for a project a while back and decided to make some renders of
www.artstation.com/artwork/BkDX...
Stylized Fleshy Bits, Marcus 'Glow' Rasmussen
Some fleshy materials I had made for a school project a while ago. The project was a fan horror game inspired by the Mystery Flesh Pit National Park No, they are not edible
www.artstation.com
May 26, 2025 at 11:22 AM
Reposted by 🅶🅻 ● 🆆
Small little demo of the current environment project, let me know what you guys think so far! A lot of my current textures are place holders as I was really focused on developing the tech & functionality behind everything.

youtu.be/MWW2kQ3tWyI

#vtuber #unrealengine #gamedev #stylizedart
Vtuber 3d environments real-time demo
YouTube video by SoReckless
youtu.be
April 4, 2025 at 6:42 PM
Reposted by 🅶🅻 ● 🆆
Painting from todays stream!
February 25, 2025 at 12:20 AM
Reposted by 🅶🅻 ● 🆆
I wanted to share my breakdown. You can check it out if you're interested! ^^
First, I want to show my reference.
I came across this tile while browsing Pinterest.
January 21, 2025 at 7:48 PM
Reposted by 🅶🅻 ● 🆆
This #handpainted #gameart texture process by Sebastian Prenner is a good example of how to start out with the style and build up your texture.

https://buff.ly/4g93kUb
December 4, 2024 at 3:00 PM
Reposted by 🅶🅻 ● 🆆
Some serious helmet hair incoming.
December 1, 2024 at 9:19 PM
Reposted by 🅶🅻 ● 🆆
lightning particles
December 2, 2024 at 11:15 AM
Here's my #Half-Life 2 Tribute. A little late for their 20 year anniversary
It's not supposed to mimick the style from the Half-Life games. Instead it's my own little #stylized version of it.
#MadewithSubstance

Hope you like it!
www.artstation.com/artwork/x3Be4E
Stylized Half-Life 2 Combine Metal Tribute - Substance 3D Designer, Marcus 'Glow' Rasmussen
I wanted to make this as a tribute to Half-Life 2's 20 year anniversary. I'm a few days late (Sorry Gabe. I'll be on time for the 30th). I tried to do a few versions with my own twists as well instead...
www.artstation.com
November 21, 2024 at 9:57 AM
Reposted by 🅶🅻 ● 🆆
Hi, Bluesky.
Meet my game!
November 10, 2024 at 7:20 PM
Worked a bit more on the #stylized #halflife material after some feedback.
The eroded parts are smaller now and more confined to the edges. But there's also some at the nails etc. Oh and then some combine symbolism. #substance3ddesigner
November 20, 2024 at 11:58 PM
Happy belated birthday #HalfLife !
I wanted to create my take on the iconic combine metal.
It's #stylized more towards my own style rather than being an updated version of Half Lifes artstyle
November 20, 2024 at 1:21 AM
👇👇👇
www.artstation.com/artwork/wrEE06

Here's another one!
November 19, 2024 at 7:07 PM
www.artstation.com/artwork/ZldPm1

Tried to go out of my comfort zone of making "medieval fantasy"-adjacent things. So here's some stylized marble tiles with metal accents!
November 19, 2024 at 2:21 AM
Posted my second timelapse on youtube! Feel free to show some love!

youtu.be/BcZ-M6innnU

Let me know what you think i should create next!

#gameart #stylized #stylizedart
#handpainted #substance #substance3d
Stylized Fantasy Stone Bricks [Substance 3D Designer]
YouTube video by Glow Arts
youtu.be
November 12, 2024 at 1:38 AM
🎨 Just dropped 3 Smart Materials for Substance Painter on Artstation! 🛠️ Perfect for your stylized projects:
✨ Stylized Rust
✨ Stylized Metal
✨ Stylized Moss
Get 'em here 👉
www.artstation.com/glowarts/sto...

#SubstancePainter #GameDev #StylizedArt #3DModeling #ArtStation
Marcus 'Glow' Rasmussen
Environment Artist & Material Artist
www.artstation.com
November 10, 2024 at 1:39 AM
Reposted by 🅶🅻 ● 🆆
Always 💖

Don't make me tap the sign
November 6, 2024 at 5:42 AM
Thought it might be time to update my artstation with some more materials!
www.artstation.com/artwork/gRPVzm
Stylized Fantasy Rooftiles - Substance 3D Designer, Marcus 'Glow' Rasmussen
www.artstation.com
November 5, 2024 at 8:31 PM
Reposted by 🅶🅻 ● 🆆
WIP. Trying to get better at making rock surfaces in #SubstanceDesigner. Just a heightmap for now. #gameart
November 4, 2024 at 7:59 PM
Posted a timelapse video on youtube!
www.youtube.com/watch?v=1ooJ...

If people like this i'll create more of these!
#gameart #stylized #stylizedart #handpainted #substance #substance3d
Stylized Fantasy Roof Tiles [Substance 3D Designer]
YouTube video by Glow Arts
www.youtube.com
November 3, 2024 at 10:55 PM
Reposted by 🅶🅻 ● 🆆
Raventhorn 🐦‍⬛

Some other assets and tileable made in collaboration with @zhyrafa.bsky.social and Arthur Gaubert for the modular kit !
October 31, 2024 at 11:27 AM