@jason.today
tfw you spend more time on it than the total watch time
September 6, 2025 at 4:53 PM
tfw you spend more time on it than the total watch time
The physical examples add so much to this. Such as good idea. The whole video is incredible work as always.
August 16, 2025 at 5:25 PM
The physical examples add so much to this. Such as good idea. The whole video is incredible work as always.
You built this a month early
August 3, 2025 at 12:00 AM
You built this a month early
Looking great- big fan of the snkrx aesthetic
August 2, 2025 at 11:14 PM
Looking great- big fan of the snkrx aesthetic
I'm a serial "git add -p" user. (Micro-review before every commit is super healthy imo).
I made an alias a while ago I use frequently, which let's you choose (via fzf) the file you care about first.
af => !f() { git add -p $(git diff --name-only | fzf); }; f
I made an alias a while ago I use frequently, which let's you choose (via fzf) the file you care about first.
af => !f() { git add -p $(git diff --name-only | fzf); }; f
July 18, 2025 at 3:20 PM
I'm a serial "git add -p" user. (Micro-review before every commit is super healthy imo).
I made an alias a while ago I use frequently, which let's you choose (via fzf) the file you care about first.
af => !f() { git add -p $(git diff --name-only | fzf); }; f
I made an alias a while ago I use frequently, which let's you choose (via fzf) the file you care about first.
af => !f() { git add -p $(git diff --name-only | fzf); }; f
What did you use to visualize the dependency graph? Looks really nice!
April 30, 2025 at 6:23 PM
What did you use to visualize the dependency graph? Looks really nice!
video compression kind of destroyed it - you can render a video for yourself using ffmpeg wasm here (or if you have a nice gpu you can just play it) -> jasonjmcghee.github.io/mation/
Animation
jasonjmcghee.github.io
April 28, 2025 at 5:32 AM
video compression kind of destroyed it - you can render a video for yourself using ffmpeg wasm here (or if you have a nice gpu you can just play it) -> jasonjmcghee.github.io/mation/
The raymarched water looks incredible. Fantastic stuff, as always.
December 6, 2024 at 5:12 PM
The raymarched water looks incredible. Fantastic stuff, as always.
Miette - I linked the repo (which has some extra features) in another comment!
December 3, 2024 at 12:02 AM
Miette - I linked the repo (which has some extra features) in another comment!
Looks like it's fairly rough- no specular / rather diffuse. Desaturated colors, film grain, and a subtle cell noise / voronoi texture. If that's the look you want I think you're pretty close
November 24, 2024 at 10:06 PM
Looks like it's fairly rough- no specular / rather diffuse. Desaturated colors, film grain, and a subtle cell noise / voronoi texture. If that's the look you want I think you're pretty close
Whether or not it was what you were going for, you nailed the plastic look / feel. It's pretty cool.
November 24, 2024 at 6:37 PM
Whether or not it was what you were going for, you nailed the plastic look / feel. It's pretty cool.