terathon.com/blog/radical...
terathon.com/blog/radical...
liveplusplus.tech/releases.html
- Support for virtual file systems
- Support for 10x by @stewartlynch8.bsky.social
- Environment variable set for invoked compiler
- Hot-Restart via exception handler dialog
- Smaller fixes
#cpp #gamedev
liveplusplus.tech/releases.html
- Support for virtual file systems
- Support for 10x by @stewartlynch8.bsky.social
- Environment variable set for invoked compiler
- Hot-Restart via exception handler dialog
- Smaller fixes
#cpp #gamedev
Showing DOOM (released in 1993) utilizing Live++ (released in 2018) is a true testament to its completely generic hot-reload abilities, requiring just 3 LOC.
Wonder what John Carmack could have done with this back in the days?
www.youtube.com/watch?v=cpDF...
#cpp
Showing DOOM (released in 1993) utilizing Live++ (released in 2018) is a true testament to its completely generic hot-reload abilities, requiring just 3 LOC.
Wonder what John Carmack could have done with this back in the days?
www.youtube.com/watch?v=cpDF...
#cpp
It looks like Windows Update 24H2 broke the context switch recording in FramePro. But I found a work-around and uploaded a new build.
FramePro (1.11.0)
- Fixed context switch recording
It looks like Windows Update 24H2 broke the context switch recording in FramePro. But I found a work-around and uploaded a new build.
FramePro (1.11.0)
- Fixed context switch recording
1) On alloc: put allocation at very end of separate page, followed by a NoAccess page.
2) On free: mark allocated pages as NoAccess.
Guaranteed to find even one-byte stomps and use-after-free.
#cpp
1) On alloc: put allocation at very end of separate page, followed by a NoAccess page.
2) On free: mark allocated pages as NoAccess.
Guaranteed to find even one-byte stomps and use-after-free.
#cpp
s3.documentcloud.org/documents/25...
The natural end state of “do one thing and do it well”
The natural end state of “do one thing and do it well”
developercommunity.visualstudio.com/t/Consider-a...
Please consider commenting on and upvoting this issue.
developercommunity.visualstudio.com/t/Consider-a...
Please consider commenting on and upvoting this issue.