Jo
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joantull.bsky.social
Jo
@joantull.bsky.social
I make games and collect hobbies, currently obsessed with miniature painting. Some kind of trans. Occasional coffee making posts since I do it like 40 hours a week.

https://jotull.itch.io/
I was working on new firing patterns, what did I miss?
November 5, 2025 at 6:31 AM
last one today, I promise. Here's a bit more polish on the enemy movement and animation
November 2, 2025 at 11:08 PM
We. Have. BULLET PATTERNS!!!

#pico8 #indiedev #gamedev
November 2, 2025 at 10:28 PM
The game's finally starting to look like itself.

#pico8 #gamedev #indiedev
November 2, 2025 at 7:02 PM
OH! I also put geese in my game
October 7, 2025 at 1:29 AM
I had to make some changes to make it work in gameplay :/. Happy with it though! Prob gonna repost it tomorrow for screenshot saturday
August 29, 2025 at 5:08 AM
Thinking I don't want my game to be set in space, decided to go for some stylized programmatic clouds instead. How do these look?

#gamedev #pico8 #indiedev
August 28, 2025 at 7:35 PM
Turns out procedural explosions are *really fun.*

Also,,,this is the gamedev related thing I've been doing since I don't have the time to work on my dungeon crawler. Pico-8 really is a small, delightful little thing that I can fit into spare hours.

#pico-8 #gamedev #indiedev
August 19, 2025 at 2:52 PM
A Lot is going on right now but I'm taking the day to just chill and do #pico8 tutorials. Currently going through the Lazy Game Devs one for a basic shmup.
July 24, 2025 at 9:33 PM
Had to start 2 days late, but I'm making some progress in this years Dungeon Crawler Jam ^-^ #dcjam2025
April 14, 2025 at 8:11 AM
Update! Not dead, just been busy with the new job and making this ^-^

#indiegames #gamedev
March 31, 2025 at 6:19 AM
I broke it
March 21, 2025 at 11:21 PM
I'm finally getting settled at the new job and working on the game again. I decided to ease back in with an idle animation and uh, well, hmm. Maybe not.
February 9, 2025 at 9:37 PM
Got the rough approximation of the proportions for all the npcs and enemies in my game. I can pretty much just add detail to these parts and make all the assets needed for this game.

And if you're noticing the wargaming base...yep :P
January 19, 2025 at 1:21 AM