I block any account using AI. I'd use my own prompts if I wanted AI slop.
Lastly: every improver should know Lucena and Philidor rook endgames!
3/3
Lastly: every improver should know Lucena and Philidor rook endgames!
3/3
2/3
2/3
However, as a general rule: with less pieces on the board, the required accuracy greatly increases.
1/3
However, as a general rule: with less pieces on the board, the required accuracy greatly increases.
1/3
Defacto was always:
my $match =~ m/[a-z]+/;
Yet you can also do:
my $match =~ m{[a-z]+};
my $match =~ m'[a-z]+';
my $match =~ m<[a-z]+>;
Living up to that Tim Toady lifestyle.
Defacto was always:
my $match =~ m/[a-z]+/;
Yet you can also do:
my $match =~ m{[a-z]+};
my $match =~ m'[a-z]+';
my $match =~ m<[a-z]+>;
Living up to that Tim Toady lifestyle.
I was quite pleased finding that in a 3 0 game recently.
I was quite pleased finding that in a 3 0 game recently.
Big fan of hitting the knight on the back rank with a pawn as there's no way for the knight to defend queening. That's the tactic GM Howell covered :)
Big fan of hitting the knight on the back rank with a pawn as there's no way for the knight to defend queening. That's the tactic GM Howell covered :)
.Loved the first encounter; second was good but the physics were comical at first - blasting us into the ether; planets feels out of place yet the best encounter.
Overall: better than older raids and beautiful areas.
.Loved the first encounter; second was good but the physics were comical at first - blasting us into the ether; planets feels out of place yet the best encounter.
Overall: better than older raids and beautiful areas.
As for teammates: master planets with a sub optimal "ad clear" guardian was rough. Replaced and we were done in one.
As for teammates: master planets with a sub optimal "ad clear" guardian was rough. Replaced and we were done in one.