jolkert
jolkert.dev
jolkert
@jolkert.dev
🏳️‍⚧️ she/her • sie/ihr
🦀 i write code sometimes
☕ unfortunately this one too occasionally
🐧arch btw
Reposted by jolkert
Anyone who

1) likes Gavin Newsom
2) said it was “too early to worry” about who’s running
3) believes, like Gavin suggests, that the Democrats lost the election for being “too woke”

Is: wrong
January 7, 2026 at 5:16 AM
O Bama Syndrome?
December 31, 2025 at 3:30 AM
I'm no statistician, but I don't think it's possible for a species to have a larger average cock size than its own average cock size so
December 31, 2025 at 1:37 AM
wait am I stupid where's the button to rename the boxes? the one time I was looking for it and couldn't find it anywhere
December 31, 2025 at 12:45 AM
she lives!
December 30, 2025 at 4:44 AM
interesting. my cursory search got me to enums being one of the few places where constants truly exist, so I figured that was pretty foolproof. I guess not tho lol
December 23, 2025 at 4:09 PM
I've come to vehemently hate class inheritance and avoid it as much as physically possible even in languages with it. I hate the whole "wait what class's override of this function is *actually* being called here?" ordeal so much
December 23, 2025 at 6:32 AM
though, reading it again I think I'm wrong and "the macro will evaluate the function every time it is called" means "we'll insert the return value, but each time it comes up during compilation it'll be recalculated and the value will be inserted"
December 23, 2025 at 6:20 AM
well evaluating at compiletime and inserting the return value instead of the function call is what you *want* since it means it doesn't have to call the function at runtime, but unless I've read something wrong, this page seems to contradict that?
manual.gamemaker.io/lts/en/Drag_...
Macro
manual.gamemaker.io
December 23, 2025 at 6:18 AM
that said, gml looks to be the precise polar opposite of what I prefer in a programming language lol
December 23, 2025 at 6:04 AM