Working on a tactics RPG. Announcing it as soon as it has a name.
https://jonikorpi.com
https://vuoro.dev
Change-averse neurons loaded with decades of optimised keypressc ombo timings for flat surfaces, now obsolete.
Change-averse neurons loaded with decades of optimised keypressc ombo timings for flat surfaces, now obsolete.
I doubt it was the hashtag I left out, so what was it? People missing it due to using the Discover feed? Repost apprehension due to culture? Bluesky just not being that into fog?
I doubt it was the hashtag I left out, so what was it? People missing it due to using the Discover feed? Repost apprehension due to culture? Bluesky just not being that into fog?
When the cursor moves here I'm dragging with a mouse, which uses my implementation. When it’s still I’m scrolling with a Magic Trackpad, which uses native momentum scrolling. Feels 99% the same.
#ScreenshotSaturday #GameDev
When the cursor moves here I'm dragging with a mouse, which uses my implementation. When it’s still I’m scrolling with a Magic Trackpad, which uses native momentum scrolling. Feels 99% the same.
#ScreenshotSaturday #GameDev
Gonna call it done, and say this is an early #screenshotsaturday post!
Gonna call it done, and say this is an early #screenshotsaturday post!
(Disclaimer: final size may vary by platform, and will probably double by release.)
(Disclaimer: final size may vary by platform, and will probably double by release.)
vs.
Apple Liquid Glass (2025)
vs.
Apple Liquid Glass (2025)
dribbble.com/shots/210315...
dribbble.com/shots/165536...
dribbble.com/shots/210315...
dribbble.com/shots/165536...
I quite like the one in Warcraft Rumble: a chunky opaque tray. Most overlays are floaty and semi-transparent, making them distracting whenever anything moves behind them.
I quite like the one in Warcraft Rumble: a chunky opaque tray. Most overlays are floaty and semi-transparent, making them distracting whenever anything moves behind them.