Joni Korpi
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jonikorpi.com
Joni Korpi
@jonikorpi.com
Finnish gamedev & webdev. Posting about design, UI, art, procedural generation, audio synthesis & everything else involved.

Working on a tactics RPG. Announcing it as soon as it has a name.

https://jonikorpi.com
https://vuoro.dev
Pinned
Need to tone down some of these colours, but I love how the fog flows now.
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the engine we use & the games we're making
January 12, 2026 at 1:43 AM
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January 10, 2026 at 1:45 AM
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Eclipsium (Housefire, 2025)
January 11, 2026 at 2:01 PM
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shoutout to the bluesky team for running this site during probably the strangest times to run such a site
January 11, 2026 at 8:03 AM
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wake up babe new final fantasy summon just dropped
The world feels rough right now

So please enjoy this shrimp, filmed off Cozumel, Mexico. It may be a larval reef shrimp, but we don’t know what species or how long it lives or what it eats. The world is still full of wonder and beauty and mystery.

🎥 @pedrovalenciam scuba diver on Insta
January 11, 2026 at 12:23 PM
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1 month till Mewgenics!

Wishlist at mewgenics.com
January 10, 2026 at 9:20 PM
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This is amazing, but the agonisingly overlong pause at the end is what really makes it.
BATMAN KERB DRILL (1967): Holy PIF! While on a promotional tour for Batman, Adam West filmed this road safety public information film for British kids, in character as the caped crusader, and it's every bit as wonderful as you'd expect.
January 10, 2026 at 10:07 PM
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using “a11y” is ironically not at all accessible, and terrible UX. can we all agree to stop using it, along with “i18n”?
January 10, 2026 at 12:42 PM
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gliding
January 10, 2026 at 6:10 PM
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A distant, frozen planet I made for my game 🥶
#screenshotsaturday #gamedev
January 10, 2026 at 5:42 PM
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My 'winter abstractions' embroidery series has just gone live! Snow and ice over water in various shades of blue and teal. There was a focus on shape for these aerial landscapes, both in the water and ice... it was great to explore! Now all here: victoriaroserichards.co.uk/collection/a... #art
January 10, 2026 at 3:58 PM
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January 10, 2026 at 12:53 PM
Seen 3 very cute animal videos today. The situations in all of them seem just a little too convenient to be true, but not blatantly so. Gut says they're AI, but it's now impossible to be sure.

Everyone is reposting them.
January 10, 2026 at 2:27 PM
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Here is a video of a frozen creek that had begun to thaw, and the water was flowing beneath the thin ice on top. I took this because it was soothing and wonderfully bloopy and I wanted to listen to it for hours. You are all welcome to enjoy it, too. Let your brain settle here and rest for a moment.
January 10, 2026 at 4:57 AM
Beautiful concept art drop for @gardens.dev‘s upcoming game gardens.dev/press
January 9, 2026 at 8:56 PM
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Really glad to see Baby Steps get the recognition I think it deserves - really a masterpiece. Especially pleased to see it recognized in narrative, where I think it’s easy to overlook because of the surface level humour.

www.gamedeveloper.com/production/b...
Baby Steps leads 28th annual IGF Awards nominations
Blippo+, Titanium Court, and Horses have also received multiple nods.
www.gamedeveloper.com
January 9, 2026 at 6:03 PM
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ORBITALS looks incredible:

2 player, split-screen game with unbelievably nice Franco-Japanese anime styling.

Think Split Fiction -meets- Ulysees 31.

www.youtube.com/watch?v=CoaT...
『Orbitals』 - 初公開トレーラー | 2026年 Nintendo Switch™ 2にて発売
YouTube video by Shapefarm
www.youtube.com
January 8, 2026 at 8:59 PM
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jokes on us: writing and art are both easily automated because the average consumer has a much less sophisticated vocabulary than creators do and they can’t tell when something isn’t good. haha
the discourse on what jobs are acceptable to replace with generative AI reveals a lot about what we think of other people's jobs
January 9, 2026 at 12:20 PM
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January 9, 2026 at 3:44 AM
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January 9, 2026 at 12:21 PM
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I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice:

www.pentadact.com/2026-01-08-1...

I hope it's of use, not least because goddamn I forgot how long blog posts take to write.
January 8, 2026 at 6:02 PM
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Sometimes in Lay of the Land you just can't shake the feeling you're being watched... #gamedev #indiedev #voxelgame #voxelart #voxel #procedural #UnrealEngine
January 9, 2026 at 4:19 AM
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I made this procedural puzzle game a while back but never finished or shared it, so I decided to amend that 😁 You can play it here: mattstark.itch.io/landflip
February 15, 2025 at 2:17 PM
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Did you know that we’re making…

an atmospheric ☁️
slightly melancholic 🥀
yet cozy ☕

video game about Moomintroll? 💙
January 8, 2026 at 3:40 PM
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It is sad because there are a hundred better reasons to leave X right now, but I still think that Bluesky adding code blocks could be the trigger for some dev communities to do the jump.
patak.dev patak @patak.dev · Oct 21
Are there plans to add syntax highlighting to code blocks and inline code to Bluesky? It is one of the top features devs appreciated in Elk. Being able to share a11y code snippets instead of images makes a huge diff. I think it could help a lot to promote tinkering with the protocol among devs
January 8, 2026 at 6:49 PM