Jason
json.codes
Jason
@json.codes
Software Developer.

Trying to make indie games. Pessimistically optimistic. Not very enthusiastic. There’s no way this could possibly go wrong.
Those are some hardcore ads on your site. Is there any content to go with them?
September 11, 2025 at 10:25 AM
£0 in N. Ireland lol
September 7, 2025 at 2:03 PM
Thanks, this is being built in Unity
March 29, 2025 at 10:57 PM
What I do now is generate some splines with three points (start, mid, end/target) and have the missile follow this. When doing this I have some parameters to control the "fan out" of the missile paths but also can add some random jitter if I want.
March 29, 2025 at 10:40 PM
I had originally tried to use some of my steering behaviour implementations to have missiles dynamically seek their locked targets but the missiles would sometimes miss unless I allowed them to turn at extreme angles. Since this is supposed to have an arcade feel, I didn't want them to ever miss
March 29, 2025 at 10:40 PM
so I keep telling myself lol
January 6, 2025 at 8:08 PM
If only my game had a) a name and b) an actual gameplay loop then I would have a page up 😂
January 6, 2025 at 5:45 PM
At least we had good intentions
December 31, 2024 at 4:24 PM
At some point I might experiment with some of the classic Boids behaviours to get enemies behaving in small groups
December 29, 2024 at 11:17 PM
Once I get all this working I will have to make sure it all works correctly in fully 3D space with enemies being able to fly up and down. I'm hoping this "just works"...but of course it won't
December 28, 2024 at 2:21 PM
Holy shit
December 25, 2024 at 8:11 PM