Juan Colacelli
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juancolacelli.bsky.social
Juan Colacelli
@juancolacelli.bsky.social
Solo #gamedev making unique #indiegames that stand out.
Creator of #DROID7, always crafting new #pixelart #games.
Dive into @koifu.com for more info.
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Hello everyone! I just joined Bluesky 🦋
Reposted by Juan Colacelli
The Godot 2025 showreel is out! We're so grateful for every submission, vote, and support from our community 💙

www.youtube.com/watch?v=7ZwE...
Godot Engine – 2025 Showreel
YouTube video by Godot Engine
www.youtube.com
November 7, 2025 at 4:03 PM
Reposted by Juan Colacelli
October's newsletter is out!

🌐 Read the entry on the web: godot.news/archive/the-...

📬 Subscribe via email or RSS: godot.news/subscription...
October 31, 2025 at 4:35 PM
Reposted by Juan Colacelli
The original Windows binaries for 3.6.2-stable had a crashing regression.

We found a workaround and rebuilt the binaries (editor and templates) which have been updated in place. (Same code, different compiler version.)

If you're on Windows, please re-download it from: godotengine.org/download/3.x/
Download Godot 3 – Godot Engine
Download the latest stable version of the Godot Engine 3 for Linux, macOS, Windows, or Android
godotengine.org
October 25, 2025 at 10:18 PM
Reposted by Juan Colacelli
Only one week until we reveal the secret theme for #GitHubGameOff 2025 👀

What do you think it’ll be this year?
Drop your guesses below 👇 https://itch.io/jam/game-off-2025
Game Off 2025
A game jam from 2025-11-01 to 2026-01-01 hosted by GitHub & Lee Reilly. Game Off is an annual game jam challenging individuals and teams to build a game during the month of November. Use whatever prog...
itch.io
October 25, 2025 at 5:15 PM
Reposted by Juan Colacelli
Our stable branch for #Godot 3 users was due an update for new platform requirements, so here is 3.6.2-stable!

This is particularly relevant if you have games published on Android and iOS.
But we also recommended upgrading from earlier 3.5.x or 3.6.x releases for all other platforms. #GodotEngine
Maintenance release: Godot 3.6.2 – Godot Engine
Although we fixed many of the major 3.6 bugs in Godot 3.6.1 in June, we have decided to make a new 3.6 point release in order to keep up to date with platform requirements.
godotengine.org
October 23, 2025 at 11:51 AM
Reposted by Juan Colacelli
The floodgates have opened, with over 300 improvements in its wake 🌊

The second development snapshot for #GodotEngine 4.6 arrives! Building the engine as a library, a dedicated ObjectDB profiler, and more detailed below:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 2 – Godot Engine
Open the floodgates!
godotengine.org
October 20, 2025 at 9:22 PM
Reposted by Juan Colacelli
Godot 4.5 reception has been inspiring, with the massive adoption providing a rapidfire discovery of bugs and regressions since 4.4

This first maintenance release, #GodotEngine 4.5.1, features nearly 100 fixes to ensure a safe and seamless experience!

godotengine.org/article/main...
Maintenance release: Godot 4.5.1 – Godot Engine
4.5's first maintenance release arrives!
godotengine.org
October 15, 2025 at 3:54 PM
Reposted by Juan Colacelli
Have you ever heard about Material Maker? We interviewed the author of this open-source application made with Godot:
godotengine.org/article/godo...
Godot Showcase - Material Maker – Godot Engine
RodZilla talks about his experience developing Material Maker, a procedural PBR material creation tool made with Godot.
godotengine.org
October 14, 2025 at 3:56 PM
Reposted by Juan Colacelli
Hotfixes so nice, we added 'em twice; #GodotEngine 4.5.1-rc2 arrives‼️

Our top priority is ensuring the hotfix release is as stable as possible, so be sure to test and report any issues that aren't present in 4.5-stable.

godotengine.org/article/rele...
Release candidate: Godot 4.5.1 RC 2 – Godot Engine
Hotfixes so nice, we added 'em twice!
godotengine.org
October 8, 2025 at 9:01 PM
Reposted by Juan Colacelli
www.youtube.com/watch?v=jRHK... a nice example of #gamedev minimalism that works fairly well (imho)
DROID7🎮Juan Colacelli 🎮 Alerta de spoiler: descansen en paz, compañeros autómatas
YouTube video by maqkarra
www.youtube.com
March 28, 2025 at 5:13 PM
Reposted by Juan Colacelli
One of the organizers of GodotCon 2025 in Boston, @chad.binarysolo.com, shared his reflections on the event in our latest blog post: godotengine.org/article/godo...
Looking back at GodotCon US 2025 – Godot Engine
It's time for a summary of GodotCon Boston now that all talks are available on Youtube.
godotengine.org
October 1, 2025 at 1:14 PM
Reposted by Juan Colacelli
Our first development snapshot for #GodotEngine 4.6 has arrived!

As the feature freeze thaws away, so begins a small trickle of QOL and enhancements; a mere sample of the incoming torrent of changes 4.6 is sure to see

…200 PRs is small, right?

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 1 – Godot Engine
The calm before the storm…
godotengine.org
September 30, 2025 at 3:22 PM
Reposted by Juan Colacelli
#GodotEngine 4.5 has finally arrived! 🎉

With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!

godotengine.org/releases/4.5/
Godot 4.5, making dreams accessible – Godot Engine
From mind-blowing effects now made possible by the stencil buffer to accessible descriptions of your GUI elements that opens up the possibility for people with disabilities to play your game — we are ...
godotengine.org
September 15, 2025 at 8:30 PM
Reposted by Juan Colacelli
⚠️ Less than two weeks to submit your projects! ⚠️
📣 Submissions open for the Godot 2025 showreel

This year, if you are a member of the Development Fund, you will be able to cast your votes alongside the Godot maintainers!

📅 Submissions close: October 1st
📅 Voting starts: October 6th
Submissions open for Godot 2025 showreel – Godot Engine
Showcase your Godot creations in 2025! We're inviting submissions of short videos featuring your published or in-progress Godot games or tools. Don't miss this chance to be a part of it!
godotengine.org
September 19, 2025 at 9:20 AM
Reposted by Juan Colacelli
The Godot documentation is the fruits of the labor of hundreds of people working together. How do we ensure the highest possible level of quality, while making it easy for anyone to contribute?

godotengine.org/article/ensu...
Ensuring quality in the Godot documentation, a continuous process – Godot Engine
The Godot documentation is the fruits of the labor of hundreds of people working together. How do we ensure the highest possible level of quality, while making it easy for anyone to contribute? Find o...
godotengine.org
September 18, 2025 at 12:27 PM
September 15, 2025 at 8:54 PM
#GodotEngine 4.5's second release candidate has arrived!

This is your last chance to find and report critical regressions before the stable release:

godotengine.org/article/rele...
Release candidate: Godot 4.5 RC 2 – Godot Engine
One more for the road, again!
godotengine.org
September 11, 2025 at 4:57 PM
Reposted by Juan Colacelli
#GodotEngine 4.5 has reached the Release Candidate stage! With all planned features integrated and critical regressions fixed, it's production ready 🚀

Your help will be crucial, so give it a whirl (always make a backup!) and let us know if any issues went unnoticed

godotengine.org/article/rele...
Release candidate: Godot 4.5 RC 1 – Godot Engine
Godot 4.5 stable release is imminent; let the last round(s) of testing begin!
godotengine.org
September 5, 2025 at 5:46 PM
Reposted by Juan Colacelli
While we considered jumping straight to the release candidate stage, debug symbols for Android warranted a trial run 🤖

#GodotEngine 4.5 beta 7, our final beta snapshot of this release cycle, has arrived!

godotengine.org/article/dev-...
Dev snapshot: Godot 4.5 beta 7 – Godot Engine
Two more for the road!
godotengine.org
August 29, 2025 at 3:18 PM
Reposted by Juan Colacelli
New podcast drop! I chat with a 10 year games veteran, Tom Francis @Pentadact, about his career as an indie game dev, and how you can possibly replicate it! youtu.be/HaGI0ClF3JE
youtu.be
August 29, 2025 at 4:01 PM
I'm on it!
#promosky #starterpack #ocsky #indiegamedev

💓 This #SundayShoutout goes out to not one, but 𝘮𝘢𝘯𝘺

Our 𝟏𝐬𝐭 𝐒𝐭𝐚𝐫𝐭𝐞𝐫 𝐏𝐚𝐜𝐤 honours those who have shown 𝘶𝘴 particular support. 𝐖𝐞 𝐚𝐩𝐩𝐫𝐞𝐜𝐢𝐚𝐭𝐞 𝐀𝐋𝐋 𝐨𝐟 𝐲𝐨𝐮 and this pack is 𝘯𝘰𝘵 exhaustive or exclusive; 𝐦𝐚𝐧𝐲 𝐬𝐩𝐨𝐭𝐬 𝐨𝐩𝐞𝐧 & if we've overlooked anyone, tell us! 🙏🫶
August 17, 2025 at 8:07 PM
This Godot add-on looks really practical
Creating functions on the fly in Godot! 💥

Reddit user siwoku had the idea and newold25 and me added some features 💪

You can even create get/set variables with this addon.

Find the code on GitHub: gist.github.com/NickHatBoeck...

#gamedev #indiedev #godot
August 13, 2025 at 8:41 PM
Reposted by Juan Colacelli
Are you going to #gamescom next week? We will have a small #Godot community meet-up near the IndieArenaBooth on Thursday 21.08. at 12:00 local time 📍

We will keep you updated of the exact location via our luma page: lu.ma/tpd4ks9a

See you there!
Godot Meetup @ Gamescom [onsite] · Luma
A small community meetup at gamescom to connect, share experiences, and discuss all things Godot. Whether you’re a seasoned developer or just exploring the…
lu.ma
August 12, 2025 at 4:44 PM