Juan Colacelli
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juancolacelli.bsky.social
Juan Colacelli
@juancolacelli.bsky.social
Solo #gamedev making unique #indiegames that stand out.
Creator of #DROID7, always crafting new #pixelart #games.
Dive into @koifu.com for more info.
classic
November 8, 2025 at 1:09 AM
Delete without where in production
October 31, 2025 at 11:55 AM
My dream!
October 31, 2025 at 11:54 AM
Reposted by Juan Colacelli
The original Windows binaries for 3.6.2-stable had a crashing regression.

We found a workaround and rebuilt the binaries (editor and templates) which have been updated in place. (Same code, different compiler version.)

If you're on Windows, please re-download it from: godotengine.org/download/3.x/
Download Godot 3 – Godot Engine
Download the latest stable version of the Godot Engine 3 for Linux, macOS, Windows, or Android
godotengine.org
October 25, 2025 at 10:18 PM
Thanks!
October 24, 2025 at 9:55 PM
Thanks!
October 23, 2025 at 4:36 PM
I don't like when games look unfair, I like when a game teaches you in the beginning and it slowly starts to get harder.
If it just starts from 0% to 100% for me it's just boooring.
October 2, 2025 at 6:30 PM
Hey, thanks!
October 2, 2025 at 6:27 PM
beautiful!
September 29, 2025 at 1:36 AM
Thanks!
September 26, 2025 at 7:47 PM
Duck gang here!
I think if you want an advice, you could just use one size of pixels instead of mixing smaller with big ones, but all of them look great.
September 26, 2025 at 3:07 PM
Amazing!
September 23, 2025 at 9:12 PM