Justin Gibbins
@justingibbins.com
The button / stick layout and placement feels really solid. It's easy to fit in your lap, the weight is nice, and if you want it on a table, the feet held it in place, so it's great in both situations.
In general, I also like the acoustics of it.
In general, I also like the acoustics of it.
November 3, 2025 at 5:23 PM
The button / stick layout and placement feels really solid. It's easy to fit in your lap, the weight is nice, and if you want it on a table, the feet held it in place, so it's great in both situations.
In general, I also like the acoustics of it.
In general, I also like the acoustics of it.
Roll canceling this gives you invincibility, it just cost Guard meter like the other defensive mechanics. In exchange for this, I've also slightly extended the window to execute it, making it easier, and letting you do stuff like below:
March 29, 2025 at 12:07 AM
Roll canceling this gives you invincibility, it just cost Guard meter like the other defensive mechanics. In exchange for this, I've also slightly extended the window to execute it, making it easier, and letting you do stuff like below:
What if... when Capcom made all those updates and bug fixes to Capcom vs SNK 2 EO, they actually implemented Roll Canceling as a feature?
That alternate timeline is here. I give you:
Capcom vs SNK 2 PRO
That alternate timeline is here. I give you:
Capcom vs SNK 2 PRO
March 29, 2025 at 12:04 AM
What if... when Capcom made all those updates and bug fixes to Capcom vs SNK 2 EO, they actually implemented Roll Canceling as a feature?
That alternate timeline is here. I give you:
Capcom vs SNK 2 PRO
That alternate timeline is here. I give you:
Capcom vs SNK 2 PRO