Kaimatten
banner
kaimatten.bsky.social
Kaimatten
@kaimatten.bsky.social
#IndieGameDev & #PixelArtist
[email protected]
kaimatten.itch.io/
It's getting faster to make levels, but I won't make Halloween. I hate stalling projects, but life has picked up a lot recently and I can't juggle Delia's development.
I did manage to learn a fair bit of Godot's basics, at least! Hopefully I can come back to this rather soon.
October 13, 2025 at 7:11 PM
Got all the features in for the Godot port of Delia: The Traveling Witch. Time to make these levels and bring this little gameboy game to Steam!
October 6, 2025 at 3:04 AM
Making Delia's fishing minigame in Godot went smoothly! This completes all the features for the game, and I can finally start making the actual levels.
October 2, 2025 at 8:31 PM
Getting the intro of Delia: The Traveling Witch put together in Godot. Starting to feel real, but I've got a few more days of making features before I can start making levels.
Ignore the double Delias. Everything's fine.
September 27, 2025 at 7:31 AM
Porting Delia: The Traveling Witch from Gameboy to Godot so I can do a proper Steam build.
It took me 2 days just to get Bao walking back and forth. Hoping for a release by Halloween, but it's feeling unlikely.
September 25, 2025 at 8:24 PM
The game I've been working on for the last few years is out! It's an action narrative roguelite where you can deflect everything and pet frogs.
store.steampowered.com/app/2412110/...
September 2, 2025 at 2:11 AM
Delia: The Traveling Witch is an Action Platformer with lots of talking NPC's and locations to jump around in.

This game is being built over the course of 12+ weeks. It is being built within GBStudio by Tea Witch Games. Music by @humanthomas

kaimatten.itch.io/delia-the-tr...
August 20, 2025 at 7:36 PM
Ya'll just gonna scroll on past without saying yee caw?
#pixelart
December 12, 2024 at 10:00 PM
Zelda #TOTK demake in a GBA style.
Love the return to 2.5D #Zelda. We need more #pixelart though!
November 18, 2024 at 9:51 PM