Dominik Susmel
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keyframe2.bsky.social
Dominik Susmel
@keyframe2.bsky.social
coder, artist
The game #StreetFighter got its name from this legendary movie (and its trilogy)
September 19, 2025 at 11:08 AM
Hey everyone, are you an aficionado and connoisseur or parametric curves, do you speak differential and computational geometry? "I" (Claude) made a tool for you to explore these things, and I even included few of the examples for you to start with! works! www.susmel.com/graphy/
August 21, 2025 at 5:18 PM
August 4, 2025 at 11:21 PM
printf of shader debugging - solid colors #gamedev
August 3, 2025 at 3:32 PM
ah, yes.. that's exactly what I wanted with WebGL in the background #gamedev #gamedevelopment
August 2, 2025 at 6:01 PM
Stacky the game exercise got a bunch of reactive-to-music background effects, disco AI music that sings about the game itself, and a bunch of other updates! No mobile, firefox dies on Canvas2D performance #gamedev www.susmel.com/stacky/
August 2, 2025 at 10:00 AM
Stacky, the game, has a song now lol. "Few more things" before it gets open sourced. www.susmel.com/stacky/
July 29, 2025 at 12:23 PM
July 28, 2025 at 10:13 PM
Stacky - falling blocks learning adventure in Rust + WASM v0.9.6:
- better combo system
- Easy mode - stack combos until timer is active and lax timing. Normal mode expects next move to be a line clear within time limit. Hard has tight timing
www.susmel.com/stacky/
July 28, 2025 at 10:09 PM
Stacky v0.9.5:
Now with COMBO SYSTEM!
- Consecutive line clears build combos with a shrinking time window (2.5s -> 0.8s)
- Score multipliers ranging from 1.5x at combo ×2 up to 7.0x at combo ×10+

Few more patch releases and then a cleanup for open source
www.susmel.com/stacky/
July 28, 2025 at 5:33 PM
Many many more things in Stacky now, including:
- randomizer toggle between 7-bag like TGM and NES-style for falling blocks
- debug mode hidden by default
- should look "better" on more vertically-challenged screens
- phosphor like "shading" mode...
www.susmel.com/stacky/
July 28, 2025 at 4:46 PM
susmel.com/stacky/
Stacky update v0.9.0:
• Random block generation using 7-bag system
• AI demo mode starting at level 11 with improved gameplay
• stays paused when browser loses and regains focus

soon to be published open source
July 26, 2025 at 11:13 PM
susmel.com/stacky/
Stacky update v0.8.4:
• lock delay / grace period (allowed 15 moves)
• DAS (Delayed Auto Shift) and ARR (Auto Repeat Rate for continuous movement) for horizontal and soft drop movements
• SRS wall kicks (Super Rotation System) to rotate pieces in-place
July 26, 2025 at 4:45 PM
July 26, 2025 at 2:09 PM
Anyone "remembers" Sheng Long?
June 28, 2025 at 2:52 PM
June 28, 2025 at 2:52 PM
June 28, 2025 at 2:52 PM
Shenanigans with Sora and SFII
June 28, 2025 at 2:52 PM
June 8, 2025 at 10:53 AM
April 7, 2025 at 2:18 PM
true story!
March 16, 2025 at 9:17 PM
MSXBook is the cool. OG Metal Gear!
March 5, 2025 at 1:20 AM
mein gott
February 16, 2025 at 4:47 PM
February 1, 2025 at 9:53 PM
'sup everyone
January 20, 2025 at 10:38 PM