Quite a savings though. Here, it's connecting something 600 blocks away with just two block entities. 598 fewer ticking entities. 598 fewer renderers, client-side. It's great.
Quite a savings though. Here, it's connecting something 600 blocks away with just two block entities. 598 fewer ticking entities. 598 fewer renderers, client-side. It's great.
So I'm now working on a project that adds a (mostly) entity free replacement for shafts / gearboxes.
So I'm now working on a project that adds a (mostly) entity free replacement for shafts / gearboxes.
It still needs proper textures, but I'm very happy with the model I came up with. Very antique.
It still needs proper textures, but I'm very happy with the model I came up with. Very antique.
I like two staggered rows like this, though it only fits 21 tabs at most on the narrowest menus.
I like two staggered rows like this, though it only fits 21 tabs at most on the narrowest menus.
I didn't get a full set of data for the first week, but I'm still pretty happy with how it's turning out. Looking forward to next Tuesday for bigger data.
I didn't get a full set of data for the first week, but I'm still pretty happy with how it's turning out. Looking forward to next Tuesday for bigger data.
It took a bunch of web dev work, but now you can use it to share your info with people who don't or can't use plugins thanks to its new website.
It took a bunch of web dev work, but now you can use it to share your info with people who don't or can't use plugins thanks to its new website.
Five matching numbers in one set. Four of them were back to back. And somehow I got all the way to the end.
(Of course the map kicked us out right after...)
Five matching numbers in one set. Four of them were back to back. And somehow I got all the way to the end.
(Of course the map kicked us out right after...)
Can't wait to try out Unknown when I reach level 4 billion 294 million 967 thousand and 295... (It's just the maximum unsigned 32-bit integer. And yet, amusement)
Can't wait to try out Unknown when I reach level 4 billion 294 million 967 thousand and 295... (It's just the maximum unsigned 32-bit integer. And yet, amusement)
I've also implemented settings, so individual users can customize their dice.
I've also implemented settings, so individual users can customize their dice.
Things I am doing today: Making the output from my custom dice rolling bot on Discord prettier.
I'm using SVG to generate nice gradients for backgrounds. Some die, like a d6 or d2 (aka coins) have special images for each face. Others use fonts.
Things I am doing today: Making the output from my custom dice rolling bot on Discord prettier.
I'm using SVG to generate nice gradients for backgrounds. Some die, like a d6 or d2 (aka coins) have special images for each face. Others use fonts.
... it's just that I have to *document* those features first. Poo.
I also fixed a major bug though, so I'm really happy.
... it's just that I have to *document* those features first. Poo.
I also fixed a major bug though, so I'm really happy.
Better Crafting is hitting a usable point. Still a lot to clean up and test, as well as support for new 1.6 features. But it's here. And working.
Almanac will hopefully be quick to follow, since someone is helping port that.
Better Crafting is hitting a usable point. Still a lot to clean up and test, as well as support for new 1.6 features. But it's here. And working.
Almanac will hopefully be quick to follow, since someone is helping port that.