Khloe Leclair
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khloeleclair.dev
Khloe Leclair
@khloeleclair.dev
She/Her. Programmer. I do JavaScript and play Final Fantasy XIV. I don't social media much. https://github.com/KhloeLeclair/
I think it's functionally ready now, and I just need to figure out how expensive these should be and do some art.

Quite a savings though. Here, it's connecting something 600 blocks away with just two block entities. 598 fewer ticking entities. 598 fewer renderers, client-side. It's great.
October 8, 2025 at 10:18 PM
Tonight I've been specifically working on support for mods registering extra menu tabs, and the sort of work I need to do to fit more tabs into the menu UI and have it still look nice.

I like two staggered rows like this, though it only fits 21 tabs at most on the narrowest menus.
March 5, 2025 at 6:12 AM
I can't do all my work on the Deck, and I don't own a dock that lets me use all my monitors (if such a dock even exists), but it's a huge step up over anything else I've got around.

And, of course, gaming is a perk too. Such an excellent little device.
December 14, 2024 at 7:38 PM
I've also added a statistics page to the website, to show which Wondrous Tails entries players are actually doing.

I didn't get a full set of data for the first week, but I'm still pretty happy with how it's turning out. Looking forward to next Tuesday for bigger data.
November 30, 2024 at 1:34 AM
Great now I want atomic purple keycaps. I only just got a new keyboard too.
November 29, 2024 at 8:00 AM
Gambler's Lure uses the numbers 1-9. That means getting the same number is a 1 in 9 chance, or roughly 11%. Having it happen a second time in a row is a combined 1 in 81 chance, roughly 1.23%. By the fourth time? Down to 1 in 6,561. 0.015% chance.
November 24, 2024 at 4:02 PM
I'm still not done with this yet. I want to make the facet lines for the various dice more clear with the new gradients, and invent some sort of setting system that'll let people specify their own color palettes maybe.

But this is good for today, I think.
November 13, 2024 at 11:23 PM
For comparison, this is what it used to look like. The colors are not nearly so intense, the font is thinner, and there aren't the cute designs for D2s and D6s.

I've also implemented settings, so individual users can customize their dice.
November 13, 2024 at 11:19 PM