- Platforming that's challenging but fair.
- Tension from hunger & food mechanics.
- Death feels impactful but fuels progression.
- A base camp that rewards escape runs and helps ease retries.
Still early days, but excited to see where this goes.
- Platforming that's challenging but fair.
- Tension from hunger & food mechanics.
- Death feels impactful but fuels progression.
- A base camp that rewards escape runs and helps ease retries.
Still early days, but excited to see where this goes.