Alex Mueller
@lexdev.net
890 followers 250 following 56 posts
Senior Render Programmer @IOInteractive 🎮 Glacier ❄ | 007 First Light | Project Fantasy prev @Ubisoft
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Reposted by Alex Mueller
hitman.ioi.dk
Bruce Lee enters HITMAN World of Assassination as the next Celebrity Elusive target, but this time with a twist.

youtu.be/Pw3G5cD0aig

Play The Infiltrator for FREE until November 20th and pick up The Bruce Lee Pack. Available for a limited time only.

hitman.com

#HITMAN #Agent47 #BruceLee
HITMAN World of Assassination – New Elusive Target ft. Bruce Lee - Launch Trailer
YouTube video by HITMAN
youtu.be
lexdev.net
Improvements from the Hitman PSVR 2 version are coming to PCVR as well with this patch + Freelancer is now also fully playable there!

Not a big VR player myself but I know there’s a lot and you’ve been waiting for gameplay improvements and freelancer support for a while. Enjoy!
hitman.ioi.dk
Agents, your next assignment is here: The Season of the Dragon is live now!

Discover the full roadmap. Best of luck, 47.
Reposted by Alex Mueller
hitman.ioi.dk
VR update is coming soon.

Stay tuned for more information, Agents.

#HITMAN #Agent47
lexdev.net
On a serious note though, it was really nice to hear the enthusiasm you guys have for what we showed!

We are doing our best to live up to your expectations!
lexdev.net
"It's honestly insane that they are attempting this, and then they seem to actually be pulling it off." - @dark1x.bsky.social, 2025

We might need to get tshirts printed with that one😂
lexdev.net
Seems like the temporal filtering approach that is used in most other setups is exponential moving average based but that struggles a lot with low ray counts or needs to be tweaked in a way where it isn't very responsive so it's really interesting to see a different approach here!
lexdev.net
How do you react to changing environments? I assume using the clear state but if you have moving lights for example that trigger the clear you get a lot of initial updates with not a lot of rays per probe if I understand the setup correctly. Are you doing anything special to handle those cases?
lexdev.net
Finally watched the recording earlier, great presentation! Any chance you can provide some additional information on the temporal filtering you did for the probes & world cache? Especially the 64(or less) rays per probe seem like that number could be on the noisy side.
Reposted by Alex Mueller
playstation.com
State of Play presents a 007 First Light deep dive on September 3

Get ready for over 30 minutes of new gameplay. Full details: play.st/4oZz9DQ
Reposted by Alex Mueller
hitman.ioi.dk
Suit up, Agents. HITMAN World of Assassination has arrived on iOS—download now and take the contract on the go.

Experience more than 100 hours of content on your iOS device for the very first time.

apps.apple.com/app/id674278...

#HITMAN #Agent47
lexdev.net
Something just started showing up in the App Store 👀
lexdev.net
I heard that too! :)
Reposted by Alex Mueller
lexdev.net
Probably not an option given the relocation but posting it just in case. We are looking for an animator on 007 first light: ioi.dk/careers
Good luck with the search!
Reposted by Alex Mueller
craigmation.bsky.social
Man, I know my outreach here is limited but I just got laid off at 2K after working on BioShock 4 for a year and a half. To say I'm gutted is a complete understatement.

If anyone is in need of a friendly, fast and heavily driven animator with a lot of games experience please do let me know :)
lexdev.net
We are looking for a Vulkan engineer to join our render team at IOI! Available locations are Copenhagen, Malmo and Barcelona. Feel free to reach out if you are interested or have question 😄
ioi.dk/careers?pane...
IOI Careers
Welcome to IOI Careers. Explore open jobs, and dive into our five unique studios across Copenhagen, Malmö, Barcelona, Istanbul, and Brighton.
ioi.dk
lexdev.net
Looks really useful, thanks for sharing!
lexdev.net
Just FYI, 404s for me :/
lexdev.net
Congratulations! 🎉
Reposted by Alex Mueller
Reposted by Alex Mueller
nicolas-lopez.bsky.social
Our talk from REAC 25 is now available online!
You can download the slides here: enginearchitecture.org/2025.htm#4
The recording will be published in the coming days—stay tuned!

Direct Links:
- PDF: enginearchitecture.org/downloads/RE...
- PPT: enginearchitecture.org/downloads/RE...
Reposted by Alex Mueller
hitman.ioi.dk
Co-op is coming to HITMAN. During this year’s IOI Showcase we revealed Stone&Knight, a new experience the team is hard at work on.

Stay tuned for more news, Agents.

#Agent47 #HITMAN
Reposted by Alex Mueller
ceruleite.bsky.social
#SIGGRAPH - Save the date - Advances in Real-Time Rendering in Games will be Tue, Aug 12 - a full day course in 2 parts (Part I - 9am-12:15pm, Part II - 2pm-5:15pm).

Stay Tuned for the program and the speakers - the line up is very strong this year!