ThatSillyLig
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ThatSillyLig
@liglig.art
🔞 I retweet spicy things. Monster luf 🖤.

liglig.art
I spent way-way too long last night trying to (somewhat) accurately simulate how lighting changes the deeper you get in the water.

It was fun to learn about the Beer-Lambert law and absorption coefficients. 🔦
November 6, 2025 at 5:03 AM
We're gonna need a bigger beach towel.
November 3, 2025 at 4:42 AM
It's that time of year~ 🎃
October 4, 2025 at 2:45 AM
I went out for a walk a few nights back and encountered this rather trippy effect caused by the combination of LED street lighting, slight breeze and an overhead tree.
August 31, 2025 at 10:35 AM
Spent this evening attempting to arrange the song 'Dark Place' from Deltarune Chapter 4. Was having a lot of trouble until I realized the whole piece was tuned for A=400 Hz and not A=440 Hz.

I'm also really missing having my MIDI keyboard (currently in a box in Australia).
August 30, 2025 at 8:22 AM
Had a go at trying to replicate the dark world smoke effect from Deltarune. It's not perfect, but I think it does capture the essence of the effect.

Ended up using a particle system and two shaders (in Godot)—one to draw the stencil and one to create the outline.
August 17, 2025 at 6:31 AM
Love this stylized flame shader by @minionsart.bsky.social. Works great in Godot too! 🔥

I don't think they've re-posted it here, but you can find all the deets as well as the shader code over on their Patreon: www.patreon.com/posts/quick-...
August 11, 2025 at 3:37 PM