The portability, the scale of games (and the old Nintendo vibe), this entire segment of the market kinda disappeared when the Switch arrived.
The portability, the scale of games (and the old Nintendo vibe), this entire segment of the market kinda disappeared when the Switch arrived.
Just call an API to do that.
Just call an API to do that.
I kinda want to make a game in C, with no third party dependency (except Platform/Rendering APIs).
The only exception I would allow is cryptography (and maybe sound/image loading).
I kinda want to make a game in C, with no third party dependency (except Platform/Rendering APIs).
The only exception I would allow is cryptography (and maybe sound/image loading).
In the future I might want Ghost of Yotei and GTA6 but they’ll eventually be ported to PC.
In the future I might want Ghost of Yotei and GTA6 but they’ll eventually be ported to PC.
It all depends on how you use it.
It all depends on how you use it.
If it was my own Vulkan backend I could figure it out more easily.
If it was my own Vulkan backend I could figure it out more easily.