Lonesteban
@lonesteban.bsky.social
Japan-based PMP, game dev and 謎の外国人. Sometimes Scuba diver, forever Nuevo Mexicano. Love cooking, combat sports, figures, and cats. My posts are not representative of my employer or anything resembling coherent. Current obsessions: R6:Siege & Battlesector
I'm a Siege fiend and a shooter fan so I gave it a shot. Felt it lacked its own identity compared to the standouts in the field.
December 4, 2024 at 8:15 AM
I'm a Siege fiend and a shooter fan so I gave it a shot. Felt it lacked its own identity compared to the standouts in the field.
Nothing in game dev is easy :-). In this case, though, it seems like they ignored all the data related to SBMM and player retention.
December 4, 2024 at 7:10 AM
Nothing in game dev is easy :-). In this case, though, it seems like they ignored all the data related to SBMM and player retention.
In a live-service game making “gut” decisions seems like a bad idea
December 4, 2024 at 7:04 AM
In a live-service game making “gut” decisions seems like a bad idea
Ah so another example of “you think you want this but you don’t according to the data”?
December 4, 2024 at 6:59 AM
Ah so another example of “you think you want this but you don’t according to the data”?
I’m out of the loop. What’s URF?
December 4, 2024 at 6:56 AM
I’m out of the loop. What’s URF?
That was my first thought.
November 26, 2024 at 5:36 AM
That was my first thought.