I do Concept Art, Tech Art, Unreal, Blender.
I mostly do stylized stuff, helping the team where needed. Hmu if you want to talk shop!
I've long lost the taste for prestige. Being of good use to my own team (and fairly compensated for it) is all the reward I really want. And a lot of the best artists in the world do just that.
I've long lost the taste for prestige. Being of good use to my own team (and fairly compensated for it) is all the reward I really want. And a lot of the best artists in the world do just that.
I wonder if it was a workaround for the camera otherwise being treated as edges without faces when selecting, and for the fact that otherwise in wireframe mode with lots of geo, you wouldn't see the camera easily.
I wonder if it was a workaround for the camera otherwise being treated as edges without faces when selecting, and for the fact that otherwise in wireframe mode with lots of geo, you wouldn't see the camera easily.
I wonder if baking like this could ever work for a range of shapes, feels like it might require an in-engine shader solution. 🤔
I wonder if baking like this could ever work for a range of shapes, feels like it might require an in-engine shader solution. 🤔