Luma
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luma.fm
Luma
@luma.fm
24 y/o, she/her 🏳️‍⚧️
Haii, I'm Luma :3 I love coding & doing silly stuff in Minecraft
https://luma.fm
got new keycaps :3
it’s kinda cursed because i put ISO UK keycaps on a ISO DE kb layout, but it’s very nice to use despite some keys not really matching… finding good DE ISO keycaps is sadly very difficult :c
(i’m also into tea now :D)
October 13, 2025 at 5:27 PM
We basically want to give players the same tools our map builders have to make building, testing & submitting levels easier. The video below also shows some of the debug rendering (e.g. visualizing the trajectory of a boost pad) + quick in-game testing/prototyping
September 4, 2025 at 5:31 PM
Forklift used to be an internal mod we used for decorating levels & displaying debug shapes. I plan on making the core library + client mod publicly available in a GitHub repo sometime this or next month.

(demo video below)
September 4, 2025 at 5:31 PM
Finished implementing some of the core functionality for Xenon (Forklift + XEEM merged into one mod) today. Currently only Discord Rich Presence is working but I will also add back automatic camera mode switching & better right click detection for PaintSquad.
September 4, 2025 at 5:31 PM
she is so silly :3
August 25, 2025 at 10:52 AM
I've worked on a small update for PrideBars that adds a few more customization options along with some new flags. Should be available on the JetBrains Marketplace in the coming days :3

(I'm still working on sorting out some rendering issues with Intel GPUs)
August 23, 2025 at 6:59 PM
PrideBars is now on GitHub. It should be available on the JetBrains Marketplace in the coming days :3

github.com/Lumanyx/prid...

(huge thanks to @crugg.de who helped me with finding pretty colors for every flag & testing on Mac)
August 20, 2025 at 4:26 PM
I started working on my first-ever IntelliJ/Jetbrains plugin today which replaces the progress bar with fancy pride-themed flags :3 (should be on github tomorrow)

I also started converting Forklift to Kotlin & made some preparations to make it open-source later.
August 19, 2025 at 9:30 PM
yippie
August 18, 2025 at 8:53 AM