Luma
@luma.fm
24 y/o, she/her 🏳️⚧️
Haii, I'm Luma :3 I love coding & doing silly stuff in Minecraft
https://luma.fm
Haii, I'm Luma :3 I love coding & doing silly stuff in Minecraft
https://luma.fm
got new keycaps :3
it’s kinda cursed because i put ISO UK keycaps on a ISO DE kb layout, but it’s very nice to use despite some keys not really matching… finding good DE ISO keycaps is sadly very difficult :c
(i’m also into tea now :D)
it’s kinda cursed because i put ISO UK keycaps on a ISO DE kb layout, but it’s very nice to use despite some keys not really matching… finding good DE ISO keycaps is sadly very difficult :c
(i’m also into tea now :D)
October 13, 2025 at 5:27 PM
got new keycaps :3
it’s kinda cursed because i put ISO UK keycaps on a ISO DE kb layout, but it’s very nice to use despite some keys not really matching… finding good DE ISO keycaps is sadly very difficult :c
(i’m also into tea now :D)
it’s kinda cursed because i put ISO UK keycaps on a ISO DE kb layout, but it’s very nice to use despite some keys not really matching… finding good DE ISO keycaps is sadly very difficult :c
(i’m also into tea now :D)
We basically want to give players the same tools our map builders have to make building, testing & submitting levels easier. The video below also shows some of the debug rendering (e.g. visualizing the trajectory of a boost pad) + quick in-game testing/prototyping
September 4, 2025 at 5:31 PM
We basically want to give players the same tools our map builders have to make building, testing & submitting levels easier. The video below also shows some of the debug rendering (e.g. visualizing the trajectory of a boost pad) + quick in-game testing/prototyping
Forklift used to be an internal mod we used for decorating levels & displaying debug shapes. I plan on making the core library + client mod publicly available in a GitHub repo sometime this or next month.
(demo video below)
(demo video below)
September 4, 2025 at 5:31 PM
Forklift used to be an internal mod we used for decorating levels & displaying debug shapes. I plan on making the core library + client mod publicly available in a GitHub repo sometime this or next month.
(demo video below)
(demo video below)
Finished implementing some of the core functionality for Xenon (Forklift + XEEM merged into one mod) today. Currently only Discord Rich Presence is working but I will also add back automatic camera mode switching & better right click detection for PaintSquad.
September 4, 2025 at 5:31 PM
Finished implementing some of the core functionality for Xenon (Forklift + XEEM merged into one mod) today. Currently only Discord Rich Presence is working but I will also add back automatic camera mode switching & better right click detection for PaintSquad.
I've worked on a small update for PrideBars that adds a few more customization options along with some new flags. Should be available on the JetBrains Marketplace in the coming days :3
(I'm still working on sorting out some rendering issues with Intel GPUs)
(I'm still working on sorting out some rendering issues with Intel GPUs)
August 23, 2025 at 6:59 PM
I've worked on a small update for PrideBars that adds a few more customization options along with some new flags. Should be available on the JetBrains Marketplace in the coming days :3
(I'm still working on sorting out some rendering issues with Intel GPUs)
(I'm still working on sorting out some rendering issues with Intel GPUs)
PrideBars is now on GitHub. It should be available on the JetBrains Marketplace in the coming days :3
github.com/Lumanyx/prid...
(huge thanks to @crugg.de who helped me with finding pretty colors for every flag & testing on Mac)
github.com/Lumanyx/prid...
(huge thanks to @crugg.de who helped me with finding pretty colors for every flag & testing on Mac)
August 20, 2025 at 4:26 PM
PrideBars is now on GitHub. It should be available on the JetBrains Marketplace in the coming days :3
github.com/Lumanyx/prid...
(huge thanks to @crugg.de who helped me with finding pretty colors for every flag & testing on Mac)
github.com/Lumanyx/prid...
(huge thanks to @crugg.de who helped me with finding pretty colors for every flag & testing on Mac)
I started working on my first-ever IntelliJ/Jetbrains plugin today which replaces the progress bar with fancy pride-themed flags :3 (should be on github tomorrow)
I also started converting Forklift to Kotlin & made some preparations to make it open-source later.
I also started converting Forklift to Kotlin & made some preparations to make it open-source later.
August 19, 2025 at 9:30 PM
I started working on my first-ever IntelliJ/Jetbrains plugin today which replaces the progress bar with fancy pride-themed flags :3 (should be on github tomorrow)
I also started converting Forklift to Kotlin & made some preparations to make it open-source later.
I also started converting Forklift to Kotlin & made some preparations to make it open-source later.