Malcolm Craig
@malcolmcraig.bsky.social
2.7K followers 300 following 1.8K posts
Senior Lecturer in US History @ljmuofficial.bsky.social, historian of the nuclear age, researching #ColdWar era post-apocalypse roleplaying games. #TTRPG designer. You may remember me from such games as #astaterpg, #ColdCity, and #HotWar
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malcolmcraig.bsky.social
Get in there!
handiworkgames.bsky.social
Late pledges for Cold City and Hot War second edition are open! For now.

tinyurl.com/coldcityhotwar
malcolmcraig.bsky.social
The excision of Benchley's grotesque, ugly vision of sex and relationships was also a very wise move.
Reposted by Malcolm Craig
cultistofsooty.bsky.social
I have a copy of this, it's very impressive, even on the cursory read I've had so far.

It's the kind of book that makes me wish I had far more spare time than I do for reading and gaming.
handiworkgames.bsky.social
Cold City is a taut game of trust and monster hunting in the ruins of an alternate 1950s Berlin.

Pre-order the print book with PDF: handiwork.games/product/pre-...

PDF: www.drivethrurpg.com/en/product/5...
Pages from Cold City Pages from Cold City Pages from Cold City Pages from Cold City
malcolmcraig.bsky.social
I'll probably need to be more specific when I reference it in future! The WD letters pages were gaming brouhaha central in the 1980s - misogyny, Wither LARPing?, what will the offspring of two half-elves be?, and so on ad infinitum!
malcolmcraig.bsky.social
Your memory serves you well on the art!
malcolmcraig.bsky.social
Unlike a lot of its contemporaries, from the outset you can play non-US - but always 'free world' SF troops (although the overwhelming focus is on US characters). But tonally it's very much of a piece with other Keith Brothers work (Behind Enemy Lines, Freedom Fighters, etc.)
malcolmcraig.bsky.social
That's only because I'm very close. I'm actually quite small.
malcolmcraig.bsky.social
I am also committed to using the exclamation "Capital!" when something good happens.
malcolmcraig.bsky.social
You cannot just use one word. The correct response is "A film that I have tragically never seen, but I will put that right with all due speed, because how Gandhi won best picture when this was released in the same year is beyond me."
malcolmcraig.bsky.social
Of course, it was nothing compared to the era-defining genius of 1982's Megaforce.
en.wikipedia.org/wiki/Megaforce
Megaforce - Wikipedia
en.wikipedia.org
malcolmcraig.bsky.social
There was indeed such a film! Came out the same year, influenced by the Iranian Hostage Crisis etc. And of course it came from the Cannon Group stable.
malcolmcraig.bsky.social
wyrdscience.bsky.social
Right, now I have some time (and a copy myself!) it's time to share some internal pics from the new issue, my thoughts on the relevant features & perhaps persuade a few more of you to buy a copy (because it's swell)

shop.wyrd.science

So today let's start with @malcolmcraig.bsky.social's one, as...
a photo of the latest issue of Wyrd Science, open to a spread on a feature about Cold War RPGs, one the left hand side is a full page picture of an atom bomb test, on the right the headline Playing Games in the Shadow of the Bomb a photo of the latest issue of Wyrd Science, open to a spread on a feature about Cold War RPGs, it shows a still from the film Red Dawn with Russian soldiers posing in front of a McDonalds, the subhead for this section reads The Paranoid Style in American Gaming a photo of the latest issue of Wyrd Science, open to a spread on a feature about Cold War RPGs, one side is taken up with the cover art for Greg Costikyan's Price of Freedom a photo of the latest issue of Wyrd Science, open to a spread on a feature about Cold War RPGs
malcolmcraig.bsky.social
This is a very kind and nuanced appreciation from @wyrdscience.bsky.social of my recent piece in the selfsame periodical.
wyrdscience.bsky.social
Right, now I have some time (and a copy myself!) it's time to share some internal pics from the new issue, my thoughts on the relevant features & perhaps persuade a few more of you to buy a copy (because it's swell)

shop.wyrd.science

So today let's start with @malcolmcraig.bsky.social's one, as...
a photo of the latest issue of Wyrd Science, open to a spread on a feature about Cold War RPGs, one the left hand side is a full page picture of an atom bomb test, on the right the headline Playing Games in the Shadow of the Bomb a photo of the latest issue of Wyrd Science, open to a spread on a feature about Cold War RPGs, it shows a still from the film Red Dawn with Russian soldiers posing in front of a McDonalds, the subhead for this section reads The Paranoid Style in American Gaming a photo of the latest issue of Wyrd Science, open to a spread on a feature about Cold War RPGs, one side is taken up with the cover art for Greg Costikyan's Price of Freedom a photo of the latest issue of Wyrd Science, open to a spread on a feature about Cold War RPGs
malcolmcraig.bsky.social
3) And - of course - it was reviewed in White Dwarf 86 (at the same time as adverts for The Price of Freedom were running) and contributed to the Great WD Letters Page Brouhaha (which is what I'm now referring to the debate as).
malcolmcraig.bsky.social
2) Delta Force became part of the wider, mid-1980s trans-Atlantic debate on tastefulness, morality, and ethics in contemporary TTRPGs, a debate dominated by more famous (or infamous) titles like Twilight: 2000 and The Price of Freedom.
malcolmcraig.bsky.social
1) The latest addition to the hardcopy research collection:

Task Force Games' 'Delta Force' from 1986, a game where you play brave, manly special forces taking now cowardly, sneaky terrorists and foreign intelligence organisations.
The cover of Task Force Games' Delta Force TTRPG from 1986. It shows a number of manly men dressed in the ever-popular 'special forces commando' style gunning down individuals who are no doubt 'bad guys'.
Reposted by Malcolm Craig
evilgaz.bsky.social
Cold City is and if you want a try before you buy flavour of this excellent gem, head on over to UGMs for a punchy two hour Actual Play.

youtu.be/ZWqsXDu4IIU?...
Reposted by Malcolm Craig
malcolmcraig.bsky.social
As Jon @handiworkgames.bsky.social says: you can now get the PDF of Cold City 2nd edition and/or pre-order the hardcopy (which - all things being well - should be out in January 2026).
malcolmcraig.bsky.social
As Jon @handiworkgames.bsky.social says: you can now get the PDF of Cold City 2nd edition and/or pre-order the hardcopy (which - all things being well - should be out in January 2026).
malcolmcraig.bsky.social
"...nuclear war, peg bags." pretty much pops into my brain on a daily basis. Such brilliant delivery of wonderfully written comedy.
malcolmcraig.bsky.social
Yes, 100%. The latter is a truly appalling piece of trash, whereas the former in a remarkably sensitive, nuanced, and thoughtful text.
malcolmcraig.bsky.social
Yep, Jason makes explicit reference to the fact that the game is not about the Holocaust when he discusses the 1943 Warsaw Ghetto Uprising on p.15.
malcolmcraig.bsky.social
That's a good thought - I'll pass that on.
malcolmcraig.bsky.social
Thanks for the heads up - I'll listen/pass that on.
malcolmcraig.bsky.social
It's actually quite sensitively handled and nuanced in its approach.
malcolmcraig.bsky.social
3) It's great to have postgraduate researchers expressing an interest in games as/and history, and looking sensitively at portrayals of the most challenging topics.