markusfilsinger.bsky.social
markusfilsinger.bsky.social
@markusfilsinger.bsky.social
... und alles war wir bekommen haben, war ein lausiger Punkt
January 18, 2026 at 1:37 PM
We once had a guy spend his family's vacation savings in an event - not a chance of coming close. That broke his and my brain
November 1, 2025 at 6:59 PM
This can be the case to a certain degree, but you can't imagine the amount the biggest players spend. They do not care about money. You could spend a year's income and not come close.
November 1, 2025 at 6:58 PM
I know all too well since I used to build those Excel sheets in a previous life. My impression back then was that this level of misleading advertising didn't work that well - maybe just in our corner of the market
November 1, 2025 at 4:21 PM
Thank you for your insight! What do you think - does this strategy of overselling what your game is about still yield actual profit, or are they chasing a dragon that's not there anymore?
November 1, 2025 at 2:33 PM
Now I feel that's where a lot of AI sales pitches start: People love the fake gameplay but it's prohibitively expensive to make - we can do that for the cheap. And it might even work before the market adapts, if that's all you know a game is and can be.
November 1, 2025 at 11:28 AM
Totally on point, yet they demonstrably work in getting inexperienced players into that loop and spending - hence the ads. At least for some, that model worked and others are desperately following along
November 1, 2025 at 10:42 AM
Absolutely, yes. I think there is an audience for short, shallow, extremely polished that might spend up to a dollar for that experience. In reality, you're competing with all the fake games promising the same for free.
November 1, 2025 at 10:39 AM
This isn't even good business practice or what they teach in business school. It's cynically 'investing' your dad's money the way they show in the movies
November 1, 2025 at 7:57 AM
In a 'healthy' market there should a least be room to sell those super engaging short ad games - yet if the highest acceptable prize is free, everybody is f'ed.
November 1, 2025 at 7:47 AM
Those ads show just a glimmer of a shallow, engaging game but the loops leave no potential for more than say ten minutes of curiosity. The builders are the exact opposite.
November 1, 2025 at 7:45 AM
Getting that right for one shot is hard, but the sheer passion it takes to deliver in _every_ shot... Mad respect! 🙇🏻‍♂️
August 19, 2025 at 8:12 PM
Reposted by markusfilsinger.bsky.social
July 14, 2025 at 2:06 PM
That'll be about.... checks notes... 20€ 🫠
July 3, 2025 at 7:07 PM
I totally agree and have seen this as well! Didn't know Gearbox did this as well. What's nice is the transparency and accountability it provides.
June 29, 2025 at 9:37 AM
Then let's agree on applying a little nuance. I'd rather see more of this than less and many factors here can't be compared to say, EA, Blizzard and the likes.
June 29, 2025 at 8:54 AM
I think certain circles of gamedev see f2p as diverging from the holy path of art.
June 29, 2025 at 8:39 AM
You do realise it's on top of the actual salary, right?
June 29, 2025 at 8:33 AM
Reposted by markusfilsinger.bsky.social
"Why are you making this complicated?"
Motherfucker what version of Life do you have loaded in RAM right now.
May 15, 2025 at 3:47 AM