MazeStalker
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mazestalker.bsky.social
MazeStalker
@mazestalker.bsky.social
#MazeStalker Developer from Vienna!
Demo is out now on Steam!
If you like what you see, a wishlist means everything: bit.ly/mzstlkr

Discord: https://discord.gg/6r6SbbSC67
Added a little more polish to this creepy sequence as I'm trying to polish this part of the game up for the demo. #gamedev #indiegame #solodev #horrorgame
October 28, 2025 at 12:51 AM
Another thing that should have taken ten minutes tops, instead a whole day wasted. But this time I got noone else to blame but myself and my spaghetti code... #gamedev #indiegame #solodev #mazestalker #unity3d
October 24, 2025 at 12:55 AM
This was supposed to be working fine, but I had to go kneedeep into "particle-science" to make this not reset all the time. Meh... #gamedev #indiegame #solodev #retrogaming
October 22, 2025 at 12:04 AM
Worked on the visual look, there's still a lot of finetuning needed for this to feel good! #indiegame #gamedev #solodev #mazestalker #puzzlegame
October 20, 2025 at 12:51 AM
I'm working on a multi-step mechanic for enabling an entire class of puzzles. I posted earlier steps before but only now started working on the second step! #gamedev #indiegame #solodev
October 18, 2025 at 11:06 PM
After I watch people play the game an entire weekend, the list of issues is long. Among the bugfixes there are also #uxoptimization topics that I cannot ignore. For example this shop purchase feedback. Lots of pain, but oh so worth it! #indiegame #gamedev #solodev #mazestalker
October 16, 2025 at 12:24 AM
Today I realized a mistake so bad they should take my #gamedev license... #solodev #indiegame
October 11, 2025 at 11:15 PM
Oops, misclicked a slider... #gamedev #indiegame #solodev #mazestalker
October 7, 2025 at 7:27 PM
I prepared some deco for my stand this weekend at #GameCityVienna . I had a lot of helpers for that, thanks so much to everyone! #gamedev #indiegame #solodev
October 7, 2025 at 10:34 AM
I put damage numbers on the player too. For whatever reason, I still observe that it's not clear to some players when they take damage. Also I made a new damage type that doesn't bump you back. #gamedev #indiegame #solodev #mazestalker #screenshotsaturday
October 3, 2025 at 8:37 PM
It's time to get working on the next menu. As I said before, UI work is the worst work. The functionality is already fully implemented, but making the UI look and feel like this will be a nightmare! #uidesign #gamedev #indiegame #mazestalker #solodev
October 2, 2025 at 1:37 AM
When playing #TrailsInTheSky remake I realized I wanted area names. It's just a little touch that adds a lot of worldbuilding. Was a pain to get working, but what's done is done! #gamedev #indiegame #solodev #mazestalker
September 29, 2025 at 11:54 PM
I added a lot of new dialogues to the second day in Pucktown! Everything works nicely now and that means we can move on with the adventure! #gamedev #indiegame #solodev #mazestalker #isometric
September 26, 2025 at 11:53 PM
Right now I'm making all the things that I added to the game fully functional. Eventually I think I will add the second dungeon to the demo too, so you can really play this when it's done! #gamedev #mazestalker #indiegame #solodev #retrogaming
September 24, 2025 at 10:37 PM
The thing I'm worst with is just putting in the puzzle pieces. It's all written and set up, I just need to copy paste around the text and script-tags and it is eating up my brain... #gamedev #indiegame #solodev #retrogaming #landstalker
September 23, 2025 at 11:13 PM
I keep forgetting to talk about the games I play. Just finished this old gem. I adore the simplicity and focus at display. In the whole game: One missable ability. One sword upgrade. A couple optional health upgrades. That's it. #gamedev #RETROGAMING #indiegame
September 23, 2025 at 2:03 PM
The league of fortune... It was a strange feeling to work with these characters. On my side, I have been writing stories for them for years now. On the other side, noone who gives a damn about my game ever heard of them! #mazestalker #gamedev #indiegame #solodev
September 22, 2025 at 7:49 PM
The more I analyze this biz, the more the priorities become clear. Where and when you hit with your trailer is critical to determining the success of a project. Well, I'm on it, piece by piece. #indiegame #gamedev #solodev #mazestalker
September 18, 2025 at 8:59 PM
Today is one of those days... Full of doubts about what I'm even doing here. 30K wishlists? Yeah right... Nothing I haven't felt before, but I want to say it because it's just part of being a #solodev. Progress: Setting up dialogues for day 2. #gamedev #indiegame
September 17, 2025 at 11:59 PM
I rarely post anything about my story. People don't seem to care yet and I get it. But the story is secretly the main reason I'm doing this. It's going to be a ride! #gamedev #indiegame #mazestalker #solodev
September 16, 2025 at 9:58 PM
Right now I'm busting bugs with a record pace. For example, the problems with this room were manyfold. From bugs, to shader issues, to battle issues. I also rebuilt the lighting and geometry to guide the player better. #gamedev #indiegame #solodev #mazestalker
September 14, 2025 at 11:36 PM
As I prepare everything to update my demo one more time, I did all the musts: Battle system overworked, keyboard controls... But what I really WANTED to work on is these little details! #gamedev #screenshotsaturday #indiegame #solodev #mazestalker
September 12, 2025 at 11:38 PM
I'm working on some details based on players I observed this summer. I discovered this bug, i have no idea what could cause this, but it looks fun! #gamedev #indiegame #solodev
September 11, 2025 at 11:39 PM
Keyboard support needs to get into my demo pronto. I've been wrecking my head over how to do it. Today I had an idea, what do you guys think? #gamedev #indiegame #solodev #isometric
September 9, 2025 at 9:59 PM
Third complete rewrite of this feature. In order to make this look right I had to rip open the entire inside of the state machine of my character controller. What a waste of time, but as they say, what doesn't kill you... #gamedev #indiegame #solodev #mazestalker
September 8, 2025 at 11:24 PM