Megan
megahbite.bsky.social
Megan
@megahbite.bsky.social
Gameplay programmer at Ubisoft Düsseldorf

Originally from New Zealand. Ich spreche nur ein bisschen Deutsch (A1-A2)

All opinions my own
I haven't played since the early Endwalker .x patches so as I understand the internet hyperbole, I'm in for a bad(?) time.
January 11, 2026 at 6:36 PM
Also found out that the German Nintendo e-shop can’t be used in English for some reason. Not a huge problem anymore.
January 9, 2026 at 9:57 PM
You're braver than I am stepping foot there at the moment.
January 5, 2026 at 5:48 PM
As you might expect for a "universal" protocol, USB is both incredibly simple (there isn't much to the protocol itself) and incredibly complex (the data packets outside the limited HID specs are completely vendor specific)
December 27, 2025 at 1:13 PM
SSD/M.2 speeds should mitigate things somewhat if we can stream stuff more aggressively but we'll have to be very careful about scene complexity and the number of audio layers.
December 22, 2025 at 4:11 PM
Memory optimisation has to be my least favourite thing however. Back at PikPok, I managed to get our Unity-based horse racing game running OK on 512MB phones for a few hours of play before memory fragmentation ran its course. Audio quality was the worst compromise I had to make.
December 22, 2025 at 4:08 PM
A Sony monopoly feels like it's already here and it doesn't feel great.
December 22, 2025 at 1:18 PM