membrilloamarillo.bsky.social
@membrilloamarillo.bsky.social
Computer Graphics
Spacecraft Operations

https://github.com/MembrilloAmarillo
No I have sdf for rounded rects, window sorting by depth index and resize options. Also added copy pasting thanks to this post www.uninformativ.de/blog/posting.... Because X11 is pure pain
September 24, 2025 at 2:06 PM
Started custom UI + Custom Multi font rendering!
September 18, 2025 at 10:56 AM
Rewrote the vulkan render to 1.3 and tried to make it more friendly to use. Also happy to add microui support and the setup came really easy! Although struggled a little bit with the custom font rendering.
Now I want to have some fun with 3D
September 2, 2025 at 11:23 AM
Improving UI now with small hover animations.

To show all telemetry elements I metagenerated the xml schema into odin types then after validating the user file against the schema I just load them into their respective types
February 24, 2025 at 8:21 AM
Keeping up with the ui though the colours are just not great. Ended up using a simple hash table with buckets and a general tree to store and lookup for xml values.
It does not seem to go bad as long as I dont try to render more than 2000 labels every frame, I should look into that
January 20, 2025 at 9:22 AM
Custom UI + Custom XML Validator for XTCE files!!

I dont understand why someone would use xml out of joy.
December 12, 2024 at 9:38 PM