That's the menu I was referring to (hands move faster than brain and I typed the wrong word, sorry). It'd be cool to see some of the details from that page in the voting page itself, because I feel like most voters are going to gloss over anything that's on a separate webpage.
December 13, 2025 at 8:56 PM
That's the menu I was referring to (hands move faster than brain and I typed the wrong word, sorry). It'd be cool to see some of the details from that page in the voting page itself, because I feel like most voters are going to gloss over anything that's on a separate webpage.
It also didn't help that the specific accessibility features that made them eligible for the reward was buried behind a separate menu during voting, so I'd bet most voters didn't even see it then.
December 12, 2025 at 4:06 AM
It also didn't help that the specific accessibility features that made them eligible for the reward was buried behind a separate menu during voting, so I'd bet most voters didn't even see it then.
It immediately became one of my best implants because it let me re-equip a 6d2 maghammer that I stowed away once I found a lower-damage mace that spawns clockwork beetles on hit. Now I can use both, plus I can one-hand a sniper rifle and a bow at the same time...somehow.
December 1, 2025 at 6:26 PM
It immediately became one of my best implants because it let me re-equip a 6d2 maghammer that I stowed away once I found a lower-damage mace that spawns clockwork beetles on hit. Now I can use both, plus I can one-hand a sniper rifle and a bow at the same time...somehow.