What are your habits?
What are your habits?
We handle the memory; you just need to play.
We handle the memory; you just need to play.
What're your favorite DCC adventures?
What're your favorite DCC adventures?
This #220 has incredible articles on Sea Magic with new AD&D spells, Elven magical items, and non-combat dangerous situations.
This #220 has incredible articles on Sea Magic with new AD&D spells, Elven magical items, and non-combat dangerous situations.
Now, I can build my worlds right inside of Realms of Shod. I'm excited to share this new product notes video with you.
www.youtube.com/watch?v=Ndtx...
Now, I can build my worlds right inside of Realms of Shod. I'm excited to share this new product notes video with you.
www.youtube.com/watch?v=Ndtx...
I was able to get through the Goblin Grinder adventure in four and a half hours.
Also had a first time table-topper and the game was so easy to learn. All I needed was to print off the one page rules for the table.
I was able to get through the Goblin Grinder adventure in four and a half hours.
Also had a first time table-topper and the game was so easy to learn. All I needed was to print off the one page rules for the table.
🧵👇
🧵👇
The rules are minimal, and the enemies are super limited. Are we hacking the system and building our own bestiaries?
The rules are minimal, and the enemies are super limited. Are we hacking the system and building our own bestiaries?
Can't wait to play!
Can't wait to play!
With the latest release of realmsofshod.com, we've added a "Compendium" mode, which allows you to manage entities and their relationships.
🧵👇 More details below
With the latest release of realmsofshod.com, we've added a "Compendium" mode, which allows you to manage entities and their relationships.
🧵👇 More details below
youtu.be/LLkujOYI0kw?...
youtu.be/LLkujOYI0kw?...
“Competitive coding is like solving a riddle and software development is like solving a murder”
“Competitive coding is like solving a riddle and software development is like solving a murder”
Not even halfway through the westward trek to the Black City is a Low Moon. If players descend into the moon and solve some of its mysteries, the book says you awaken the moon, it flies into the sun, and the world dies in two days.
Not even halfway through the westward trek to the Black City is a Low Moon. If players descend into the moon and solve some of its mysteries, the book says you awaken the moon, it flies into the sun, and the world dies in two days.
I have a crippling addiction to purchasing TTRPG books that I know I will never be able to GM.
I have a crippling addiction to purchasing TTRPG books that I know I will never be able to GM.
The caravan mechanics emphasize westward movement, while the XP system emphasizes new experiences. It seems like a fantastic way of engaging players by giving them a clear and common goal.
The caravan mechanics emphasize westward movement, while the XP system emphasizes new experiences. It seems like a fantastic way of engaging players by giving them a clear and common goal.