Sean McCoy
banner
sean.tuesdayknightgames.com
Sean McCoy
@sean.tuesdayknightgames.com
Game designer (Mothership, Two Rooms and a Boom) at Tuesday Knight Games.
Reposted by Sean McCoy
Super-deformed Destroid Tomahawk. Fan art by myself.

More info in the comments.

#マクロス #macross #robotech #battletech #destroid
November 26, 2025 at 6:46 PM
Reposted by Sean McCoy
Oni Press is having a 50% OFF Black Friday sale, which means you can get my collection of sci-fi horror comics Little Visitor & Other Abductions for only $12.50!

Get your 50% off copy here:
oni-press.myshopify.com/products/lit...
November 26, 2025 at 8:14 PM
Reposted by Sean McCoy
Fly guy, mysterious character, very knowledgeable
August 29, 2025 at 12:02 PM
Reposted by Sean McCoy
I once asked a bookseller at a large indie store how many people would have to buy a book for it to get the attention of the store buyer and cause an additional order and they said: Three.
I see some book piracy discourse, and, to make a positive argument in favor of buying books, your marginal ability to influence what books get published and support the careers of writers you like is massive compared to most other forms of media.
November 25, 2025 at 11:07 PM
Reposted by Sean McCoy
I have long posited that Daniel Craig's accent in Glass Onion is better than Knives Out because in Knives Out he is trying to do a real Southern accent and is bad at it but in Glass Onion he is just talking like Foghorn Leghorn, which is something a real gay Southern weirdo would do.
November 25, 2025 at 10:39 PM
Reposted by Sean McCoy
happy ten year anniversary to my favourite fighting game post of all time
November 25, 2025 at 5:26 PM
Reposted by Sean McCoy
people I was listening to the franklin's tower of house music candidates and youtube just algo'd me into this truly incredible find, enjoy

www.youtube.com/watch?v=8Hn-...
Unreal Tournament '99 Atmosphere Mix
YouTube video by juliomonk
www.youtube.com
November 23, 2025 at 8:02 PM
Reposted by Sean McCoy
Good luck losing less than an hour to this: a huge archive of logos for government, non-profit, private, military, and even fictional space agencies and companies. [kottke.org]
The Space Exploration Logo Archive
Good luck losing less than an hour to this: a huge archive of logos for government, non-profit, private, military, and even fictional space agencies and companies. There is also a book, but it looks like it was only
kottke.org
October 16, 2025 at 12:26 PM
Reposted by Sean McCoy
I just released SLUG MODE, my first Mothership pamphlet scenario! It expands on Slug, a psychedelic drug whose users all inhabit a shared virtual space while high - my favorite weird little plot hook from A Pound of Flesh.

thursday-garreau.itch.io/slug-mode
SLUG MODE: a drug-fueled diversion for Mothership by Thursday Garreau
a trip into the virtual Sluglands
thursday-garreau.itch.io
November 20, 2025 at 6:14 PM
Reposted by Sean McCoy
Officially announcing that I will no longer be taking the shortcut past Farmer Duncan's cornfield as the resident scarecrow, Dandy Jack Thistledown, makes farting noises as if to suggest that I am the one farting and has taught the crows to make fun of my "big butt."
November 20, 2025 at 7:42 PM
Reposted by Sean McCoy
I'd been going to the grocery store every day and getting the bakery to write sections of Moby Dick on birthday cakes and I was going to line them up and go viral as hell but now I'm broke and surviving on old cakes.
November 19, 2024 at 8:06 PM
Reposted by Sean McCoy
whew I think I’m done with my final draft of my cannibal cult on a space station story for @sean.tuesdayknightgames.com ‘s MOTHERSHIP anthology magazine. Which you can still preorder besides all the amazing zines and booklets for the game itself. Some of the best design and layout in the TTRPG biz.
November 19, 2025 at 4:47 AM
Reposted by Sean McCoy
math textbook covers for some reason:
Robert Patrick on the set of Terminator 2: Judgement Day, 1991
November 17, 2025 at 5:31 PM
Here we GO!!

Great write up on how we end our games.
In the first of what will likely be a series of blogs, @lincodega.com unpacks how @samsorensen.bsky.social's month-long realtime Mothership larp/megagame #over/under ended for their character, High Gardener Otso, and also, for themselves.
How to find an ending in Over/Under
After a month of emergent story, scheming, and bleed, it all ended with a gardener and a clown.
www.rascal.news
November 17, 2025 at 7:04 PM
dogman 95
November 16, 2025 at 10:00 PM
Reposted by Sean McCoy
Following #over/under I had a lot of feelings about play, about searching for the "right" system, and about making time enjoy whimsy, even when things are dire. Waking up the old blog (which also has notes from my work on Dissident Whispers uhhh 5 years ago?)
homewardvector.com/posts/pathwa...
Pathways out of Space - Homeward Vector
Prospero’s dream was rich with lush voices.  Character writing that brings color to every whiskey bottle and bulkhead abound in nearly every thread. It’s hard to call a month long...
homewardvector.com
November 15, 2025 at 11:57 PM
Reposted by Sean McCoy
Hey, remember I was writing a paper on #Over/Under? I cleaned it up and its ready for public consumption! (Well, as ready as I'll get; I'm not used to sharing academic writing)

Huge thank you again to everyone who helped with this project, and HUGE thank you to Sam, Sean, and the mod team ✨
O:U Game Worth Knowing About.pdf
drive.google.com
November 16, 2025 at 3:30 AM
Reposted by Sean McCoy
Over/Autopsy for #Over/Under

This is about the ingredients in the special sauce, and death.

nostradumbass.bearblog.dev/overautopsy/
Over/Autopsy
What’s the secret sauce in Over/Under? It seems like it shouldn’t/can’t be replicated, but maybe identifying some of its pieces could lead to making a ne...
nostradumbass.bearblog.dev
November 16, 2025 at 2:59 PM
Reposted by Sean McCoy
I've often complained TTRPGs don't get cities right and I don't know if they can, because the key feature of a city is being unable to truly understand it, overlapping but distinct worlds layered on top of each other which are barely aware of each other and only tangentially touch #over/under
November 16, 2025 at 7:08 PM
Reposted by Sean McCoy
Silverfish surgery
November 15, 2025 at 5:42 PM
Reposted by Sean McCoy
Over/Under is Over! I share some rough thoughts as @samsorensen.bsky.social's totally bananas war-game comes to a close.
Save vs. Total Party Kill - Over/Under is Over
I participated—and I use that term most loosely—in Sam’s epic online play-by-post “war-game” Over/Under is officially over. I look forward to all the dissertations about the game in the years to come...
save.vs.totalpartykill.ca
November 16, 2025 at 3:38 PM
Reposted by Sean McCoy
heyyyy new video about Baintoch, the town that sits atop my megadungeon in The Blades of Gixa #dungeon23

youtu.be/AGK-hhTrJ8A
November 14, 2025 at 8:24 PM
Reposted by Sean McCoy
My upcoming big dungeon, THE CASTLE AUTOMATIC, is the ultimate result of my efforts with #dungeon23. Has anyone else out there published their dungeon23 project?
November 2, 2025 at 1:07 PM
Reposted by Sean McCoy
I've been really into chess lately and made this little knight piece out of sculpy
November 15, 2025 at 11:15 PM
Reposted by Sean McCoy
Over the past few months I’ve locked down some projects I’m extremely excited about with folks who knew just what sort of story I couldn’t say no to. It’s gonna be such a fucked up winter.
November 15, 2025 at 10:56 PM