Rahul Ranganath
monohive.bsky.social
Rahul Ranganath
@monohive.bsky.social
Audio Designer & Composer
I recently watched a few excellent talks by Patric Heart about procedural music and I've been trying to recreate some of it.

I've enjoyed generating some mosaic-like patterns with this one and I highly recommend the procedural music talks over at the Unreal Engine channel on YouTube.
September 5, 2025 at 1:11 PM
A simple Doppler effect. Though rudimentary, this is perfect for those new to Snap Heap. The approach uses a frequency shifter—while not the most sophisticated method, it's straightforward. I may explore more advanced techniques in the future.

I've broken down the steps here. buff.ly/yUoKsDt
September 3, 2025 at 6:52 AM
I've decided to start sharing my game audio breakdowns. I'm taking a sound from a game, dissecting it, and putting it back together. The goal is to train my ears and get a sense of what other designers are thinking.

Here's the final redesign. Check out the full breakdown here youtu.be/flmInfrTC4U
September 1, 2025 at 6:52 AM