banner
mrwhymakegames.bsky.social
@mrwhymakegames.bsky.social
Game Devloper Using Godot and GD-script join the discord to help me and you make better games. Hose Hero out now

https://discord.gg/v6dMmyFUHw

https://mrwhymakegames.carrd.co
Ive been looking at similar game like PuyoPuyo tetris, and lumines, Ive made some new changes to my game. Devlopment is going smoothly and I've gooten some great feedback ! If you would like to help me playtest pleases let me know. #devlog #indiegames #gamedev #puzzlegame #solodev #Godot
November 15, 2025 at 6:27 AM
Simplified the UI, as i think It could have been confusing and destracting from the board. Im going to add a time bounce as well and contine testing. If you would like to help please let me know. #devlog #indiegames #gamedev #tetris #lumines #puzzlegame #screenshotsaturday
November 11, 2025 at 11:54 PM
If you're willing to help me test the game, please let me know! Im going to have a friend send in a video of them playing... SO I'll be working off that. I think I’ve made good improvements, I'd love to share it with you! #devlog #indiegames #gamedev #tetris #lumines #puzzlegame #screenshotsaturday
October 25, 2025 at 5:16 AM
I made some final visual tweaks, trying to make gameplay--SUPPER Clear, even without a tutorial... as long as you can play connect4. Super excited! Will hopefully start making level in November! #devlog #indiegames #gamedev #tetris #lumines #puzzlegame
October 24, 2025 at 5:41 AM
I may've found a style that I liked. I've also polished a bit, just to solve some clarity issues with the game. Now I'm running a small playtest of an alpha build on itch.io mr-ying.itch.io/connect4like the password is test. #devlog #indiegames #gamedev #tetris #lumines #puzzlegame
October 15, 2025 at 3:56 PM
I’m trying to find a style that I like for the game, something simplistic, but still makes sense. While I'm figuring that out, I'm running a small playtest of an alpha build on itch.io mr-ying.itch.io/connect4like the password is test. #devlog #indiegames #gamedev #tetris #lumines #puzzlegame
October 12, 2025 at 5:38 AM
I'm making a puzzle game based on ConnectFour and Tetris.The art was going to be based on grilling, but I'm not sure. But! I am sure I'm running a small playtest of an alpha build on itch io mr-ying.itch.io/connect4like the password is test. #devlog #indiegames #gamedev #tetris #lumines #puzzlegame
October 11, 2025 at 3:35 PM
I’m running a small playtest on my discord server! For now, there's no levels, just an endless mode. After this, I hope to expand the gameplay, with more types of blocks and start producing levels, then polish for a demo. #devlog #indiegames #gamedev #tetris #lumines #puzzlegame
October 8, 2025 at 6:55 PM
I've made good progress on the game; created a level editor. Now I can iterate and save levels faster than I've ever been able to in previous projects. On top of this & improving the visuals, I think I can create a tutorial and run a playtest soon. #devlog #solodev #madeingodot #indiegames #gamedev
September 25, 2025 at 2:46 PM
I made a sort of ruff around the Egeas game for Jame jam, with an amazing artist and sound designer; the clip has no sound IDK :{. It was an amazing experience, and I hope you can check it out soon! #devlog #solodev #madeingodot #indiegames #indiegamedev #gamedev #indiedev
July 23, 2025 at 10:19 PM
Created an upgrade tower and menu! I hope to expand on this in the future, as well as introduce features like branching upgrades, but that's a long way out. If you're willing to help me test the game, please let me know! #madewithgodot #gamedev #indiegame #indiedev #strategy
July 10, 2025 at 4:52 AM
I created a menu for players to design Decks for the game. Now, I'll use the new Deck Resource to allow for card upgrading soon! My next plan is to upload a video to attract more game testers. If you'd like to test the game, please let me know. #madewithgodot #gamedev #indiegame #indiedev #strategy
July 8, 2025 at 11:30 PM
I just added the tank model to the game, as I'm going to start working on some content for a vertical slice! Please test the game here, it would be greatly appreciated. mr-ying.itch.io/game-alpha The password is test! #madewithgodot #gamedev #indiegame #indiedev #strategy
July 5, 2025 at 4:06 AM
The alpha is done—HOWEVER, I'm having trouble with HTML. While I could make it download only, I wouldn't feel safe downloading og itch if it's not a full big game, and if I wouldn't do it, neither should you. I will hopefully get this out soon! #madewithgodot #gamedev #indiegame #indiedev #strategy
June 30, 2025 at 6:15 AM
With life and major scope creep, the alpha test for three days ago has been pushed back, but I won't back down. I got a fog of war in to hopefully slow down gameplay. I hope to have something out by the 26th! #madewithgodot #gamedev #indiegame #indiedev #strategy
June 25, 2025 at 6:20 AM
Development is going great. I'm taking a break to work on a project with a friend soon. However, if you would like to test the game for me, please tell me on Discord, I would love to send the game out! I should hopefully begin testing tomorrow. #madewithgodot #gamedev #indiegame #indiedev #strategy
June 21, 2025 at 9:26 PM
I made major gains in the game's performance and made seed-based world generation. The test build is almost done, I need to finish the gameplay loop with a win-lose state and add its UI. If you want to playtest the game, please let me know! #madewithgodot #gamedev #indiegame #indiedev #strategy
June 19, 2025 at 11:32 PM
I added zones of control to the mini-map and things I can't show. 8 more things, give or take, til the first build. I'll make the test build and share it with other game developers. Hopefully, soon, and get started on one out for everyone! #madewithgodot #gamedev #indiegame #indiedev #strategy
June 16, 2025 at 10:19 PM
I finished the drafting phase, now I need to finish the enemy AI-hardest part. When done, I'll start playtests. If it goes well, I'll work on polishing or net code for multiplayer; if I don't take too long I want to make other games this summer! #madewithgodot #gamedev #indiegame #indiedev #strategy
June 13, 2025 at 7:29 AM
I added a mini-map and the "draft phase" into the game next! Now I need to make the enemy commander AI, and polish the game to release for testing! #madewithgodot #gamedev #indiegame #indiedev #strategy
June 12, 2025 at 7:14 PM
I added new functionality to terrain cards, buildings, and an outline showing what team the units are in—hoping to add a mini-map and the "draft phase" into the game next! I hope to make the enemy commander AI and release something for testing! #madewithgodot #gamedev #indiegame #indiedev #strategy
June 11, 2025 at 5:56 AM
Due to limited development time, I have been working on refining the zones of control. However, I'll go hard this summer and hopefully get the base of the game done soon so I can release something. #madewithgodot #gamedev #indiegame #indiedev #strategy
June 3, 2025 at 10:52 PM
I made some new building types. I hope to use them to generate the resources in the game. The next thing will probably be adding in the resources and giving more effects to the front lines #madewithgodot #gamedev #indiegame #indiedev
May 26, 2025 at 5:41 AM