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mrwhymakegames.bsky.social
@mrwhymakegames.bsky.social
Game Devloper Using Godot and GD-script join the discord to help me and you make better games. Hose Hero out now

https://discord.gg/v6dMmyFUHw

https://mrwhymakegames.carrd.co
Ive been looking at similar game like PuyoPuyo tetris, and lumines, Ive made some new changes to my game. Devlopment is going smoothly and I've gooten some great feedback ! If you would like to help me playtest pleases let me know. #devlog #indiegames #gamedev #puzzlegame #solodev #Godot
November 15, 2025 at 6:27 AM
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Did Blender help you this year? Help back! 🧡

If every active user contributed $5 this month, Blender would be funded for the entire year 2026. Professional 3D software. No subscriptions. No limits. Just your support.

Do your part. Donate today.
www.blender.org/news/give-ba...

#b3d
November 13, 2025 at 6:07 PM
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The last 5 bug reports from me!

Serious Survivors Demo
lnkd.in/eqm2VtGC

Beyond the Map Demo
lnkd.in/eJpsRtiH

Zombie Graveyard Simulator Demo
lnkd.in/e9c3KBmF

ALARIC Demo
lnkd.in/ePDDCV2N

KAUNA Demo
lnkd.in/eKH-Jxz4

#gaming #games #qa #gamesindustry #game #videogames #videogame
May 28, 2025 at 2:36 PM
Simplified the UI, as i think It could have been confusing and destracting from the board. Im going to add a time bounce as well and contine testing. If you would like to help please let me know. #devlog #indiegames #gamedev #tetris #lumines #puzzlegame #screenshotsaturday
November 11, 2025 at 11:54 PM
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If you're willing to help me test the game, please let me know! Im going to have a friend send in a video of them playing... SO I'll be working off that. I think I’ve made good improvements, I'd love to share it with you! #devlog #indiegames #gamedev #tetris #lumines #puzzlegame #screenshotsaturday
October 25, 2025 at 5:16 AM
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big inspector improvement for arrays
October 28, 2025 at 10:30 AM
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October 28, 2025 at 11:56 AM
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Four years ago I left my soul crushing job and pursued game dev full time. Today, this is my second game that has made it to Popular Upcoming on the front page of Steam!
#indiedev #indiegame
October 26, 2025 at 9:22 PM
If you're willing to help me test the game, please let me know! Im going to have a friend send in a video of them playing... SO I'll be working off that. I think I’ve made good improvements, I'd love to share it with you! #devlog #indiegames #gamedev #tetris #lumines #puzzlegame #screenshotsaturday
October 25, 2025 at 5:16 AM
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Not all dice are friendly 💀

Gray dice can only be cleared with large hands (5-6 dice). And if the gray dice ever show all six values at once in any one perspective? Game over.

Now you're not just making matches, you're managing perspective-specific threats. 👀

#indiedev #puzzlegame #gamedev
October 24, 2025 at 7:13 PM
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October 25, 2025 at 2:20 AM
I made some final visual tweaks, trying to make gameplay--SUPPER Clear, even without a tutorial... as long as you can play connect4. Super excited! Will hopefully start making level in November! #devlog #indiegames #gamedev #tetris #lumines #puzzlegame
October 24, 2025 at 5:41 AM
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Time to see why this fighter is called Miko "& Mira"!

When you use Celestial Strike, Mira comes in to do an attack from the star's position! With 4 different attacks to choose from, you can create some CRAZY situations!

#gamedev #indiedev #fgc #fightinggame #duelsoffortune
October 23, 2025 at 9:23 PM
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In the demo of RESEED, a unique puzzle-platformer, players embark on a mission to rescue the last living seeds from a corrupted planet, navigating invisible traps using only memory and skill.

Play the demo: playtester.io/reseed

#IndieGaming #GameDev #Gaming #IndieDev #IndieGame
October 22, 2025 at 1:44 PM
I may've found a style that I liked. I've also polished a bit, just to solve some clarity issues with the game. Now I'm running a small playtest of an alpha build on itch.io mr-ying.itch.io/connect4like the password is test. #devlog #indiegames #gamedev #tetris #lumines #puzzlegame
October 15, 2025 at 3:56 PM
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We just released a new build of Unholy Roller on our itch page speakerbeak.itch.io/unholy-roller! You can play v0.9.0 on Web or Desktop and enjoy a bunch of new features, including: a fifth level, a red-hot enemy, and some crazy new scoring mechanics!

#GameDev #IndieGame #Godot #Speedrunning
October 12, 2025 at 8:54 PM
I’m trying to find a style that I like for the game, something simplistic, but still makes sense. While I'm figuring that out, I'm running a small playtest of an alpha build on itch.io mr-ying.itch.io/connect4like the password is test. #devlog #indiegames #gamedev #tetris #lumines #puzzlegame
October 12, 2025 at 5:38 AM
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Got the general level layout finished this week! Now just to add collectibles and some visual polish. For now, here's a little moment I enjoyed putting into the level. #screenshotsaturday
September 27, 2025 at 2:23 PM
I'm making a puzzle game based on ConnectFour and Tetris.The art was going to be based on grilling, but I'm not sure. But! I am sure I'm running a small playtest of an alpha build on itch io mr-ying.itch.io/connect4like the password is test. #devlog #indiegames #gamedev #tetris #lumines #puzzlegame
October 11, 2025 at 3:35 PM
I’m running a small playtest on my discord server! For now, there's no levels, just an endless mode. After this, I hope to expand the gameplay, with more types of blocks and start producing levels, then polish for a demo. #devlog #indiegames #gamedev #tetris #lumines #puzzlegame
October 8, 2025 at 6:55 PM
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I've already initialized the Vulkan API, as mentioned in my previous post about my GameDev journey-building a pet 2D mini engine using Vulkan API and C#.

Today, I successfully completed the device creation step,
and it feels really great! 😊

Quick look at some of the capabilities exposed:
October 2, 2025 at 7:29 AM
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The trailer for Project: Purconia is available to watch! It's on the steam page, and on YouTube here.

youtu.be/r_jO6T4FASg?...

This game is unreleased but has an available demo. Follow for more!

#gamedev #purconia #indie
Purconia Official Trailer
YouTube video by Project: Purconia
youtu.be
October 6, 2025 at 3:29 AM
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I've been working on the rest of Stage 2 this week. It's almost done, so next week I'll start making the boss. I started around mid-August, so I guess each stage takes me about two months.🔨
#GameDev #IndieGameDev #GodotEngine #solodev
October 5, 2025 at 5:44 AM
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Was fucking around in Godot to try and recreate 2D Sonic physics with a boost, with the current speeds I programmed in, this is the smallest circle Sonic can reliably boost and roll on without falling off
October 4, 2025 at 6:15 PM
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Literally had to rush this one out... 😓
There is A LOT missing here, but I wanted a playable build out so people can try the game and see if this is a fun concept.

If you ever do play it, please tell me what you think of the gameplay.
September 22, 2025 at 12:22 AM