rust contributor
enjoyer of tcgs
native english speaker, conversational toki pona, very basic japanese
anarchist
#oponaemi
"8KB I/O buffer to reduce syscalls!"
this is not a feature this is a basic implementation detail.
"8KB I/O buffer to reduce syscalls!"
this is not a feature this is a basic implementation detail.
The popular idea of luddites is entirely due to generations of capitalists trying their damnedest to obscure what is a very simple issue.
I mean I wouldn't mind doing database stuff if it wasn't for the fact they all seem to suck massively and all the serialization in mostly done manually..
I mean I wouldn't mind doing database stuff if it wasn't for the fact they all seem to suck massively and all the serialization in mostly done manually..
I'm not suprised that tcgplayer is so dominant, but I really expected the rest to use a bunch of different hacked together stuff.
I did not expect a duopoly.
I'm not suprised that tcgplayer is so dominant, but I really expected the rest to use a bunch of different hacked together stuff.
I did not expect a duopoly.
www-AuthentiCATe
www-AuthentiCATe
even with npx, this 15 line script won't run because of a module import.
sure, it's 6 years old, but it's *fifteen lines*!
even with npx, this 15 line script won't run because of a module import.
sure, it's 6 years old, but it's *fifteen lines*!
large domino: type "Html" does not implement "Try"
large domino: type "Html" does not implement "Try"
it's a kinda niche usecase, but theoretically it should be more efficient, especially if it's an API with several constant args
it's a kinda niche usecase, but theoretically it should be more efficient, especially if it's an API with several constant args
sometimes things are complicated, and sometimes they are simple.
the idea that everything is of equal complexity is not based in reality.
sometimes things are complicated, and sometimes they are simple.
the idea that everything is of equal complexity is not based in reality.
because i have a feeling that a lot of the people complaining about compile time are using a large workspace where a big problem is changing a crate recompiles everything that depends on it
because i have a feeling that a lot of the people complaining about compile time are using a large workspace where a big problem is changing a crate recompiles everything that depends on it
*ratelimit is extremely slow*
"i suddenly have the feeling that it won't actually matter"
*ratelimit is extremely slow*
"i suddenly have the feeling that it won't actually matter"
i just collected yesterday's daily quest today in a game, and now it says the same slot for today is completed, but the progress bar is empty
wut
i just collected yesterday's daily quest today in a game, and now it says the same slot for today is completed, but the progress bar is empty
wut
"ah yes you pasted a snippet from wikipedia into your IRC client. better preserve these italics!"
"ah yes you pasted a snippet from wikipedia into your IRC client. better preserve these italics!"