Nick Hardeman
banner
nick-hardeman.bsky.social
Nick Hardeman
@nick-hardeman.bsky.social
I like to draw, I like to paint, I like to code. Minister of Interactive Art at Design I/O. Occasionally wood working in the garage.
https://nickhardeman.com
https://www.design-io.com
Mango Blossoms - 22x30”. Programmatically generated, drawn with pen plotter and then water colored by hand.

#openframeworks #penplotter #genart
July 8, 2025 at 1:58 PM
Some quick notes on my findings using different water color papers with a #penplotter using a micron pen and water colored by hand afterwards.
My favorite are the Arches Hot Press papers at 22x30".
nickhardeman.com/1007/waterco...
June 27, 2025 at 2:12 AM
Reposted by Nick Hardeman
Excited to talk at futurespaces.com this Friday!

Talk info here: futurespaces.com/upcoming-eve...

Register here: lu.ma/fs_theo

#immersive #interactive
May 6, 2025 at 4:33 PM
Another Fish tail palm: Generative plant controlled by hand movement. Plotted with a micron pen and water colored by hand.
22x30in
#openframeworks #penplotter
May 6, 2025 at 12:34 PM
Reposted by Nick Hardeman
Excited to announce that #openFrameworks 0.12.1 is close to release. Please checkout the RC1 release candidate and report any issues here:

forum.openframeworks.cc/t/0-12-1-rel...
0.12.1 Release Candidate 1 - out for testing
Hi all, 0.12.1 is close, if you are able to can you try out the RC1 release here: Feel free to post issues / bugs to this thread. There is also a Github issue here for the 0.12.1 release which you...
forum.openframeworks.cc
April 18, 2025 at 2:37 AM
Fish tail palm: Generative plant controlled by hand movement. Plotted with a micron pen and water colored by hand.
22x30in
#plotter #genart #openframeworks
March 28, 2025 at 10:14 PM
Tried some nice brush tip markers on this recursion error plot. #penplotter #genart #openframeworks
March 28, 2025 at 1:16 AM
My favorite part, water coloring the pen plot by hand. Testing out colors. #penplotter
March 21, 2025 at 3:42 AM
Controlling the creation of plants using your hand. Palm orientation for grow direction, pointer and middle finger distance to thumb for flower scale and open respectively. The branches of the mango plant (first one) take on the shape of your ring and pinky fingers. #openframeworks #generativeArt
March 20, 2025 at 2:09 AM
Endless recursion bug making branches; #plotterart #generativeart #openframeworks
March 13, 2025 at 3:49 PM
Drawing some inspiration from the mango blooms in our backyard. Some test prints on 9x12. Made some optimizations connecting lines. Number of lines when from > 5500 to < 800. Plot time went from 35 -> 20 minutes (for the close up one). #penplotter made with @openframeworks.bsky.social
March 9, 2025 at 3:40 AM
Multiple branches for the fish tail palm. The end of the video is the output lines for sending to the #penplotter. #openframeworks
March 5, 2025 at 3:01 AM
Excited to share our latest project: "Dream Garden" a whimsical, immersive experience by @design-io.bsky.social at The Tech Interactive museum in San Jose. www.thetech.org/explore/exhi...
Dream Garden - The Tech Interactive
www.thetech.org
February 21, 2025 at 6:34 PM
Got a bit side tracked updating a svg addon for #openframeworks so I could save the output of the 3D model line detection for plotting. The thinning algorithm brings it all down to a 1px line and then I run through and connect them. The lines are then smoothed with Savitzky-Golay filtering #plotter
February 14, 2025 at 7:52 PM
Reposted by Nick Hardeman
Code/Art Fest 2025 is around the corner, and we need YOUR help 🎉 Sign up to volunteer and help make this the best Code/Art Fest yet! Whether you're assisting with workshops, greeting guests, or supporting our student showcase, your time makes a difference! ✨ Register: bit.ly/4hDfqWe
February 12, 2025 at 7:51 PM
I painted this water color for my brother and received “Real-Time Rendering Fourth Edition” and GPU Zen “Advanced Rendering Techniques” as a thank you. 🤗
January 9, 2025 at 2:34 AM
Running the output of the edge detection shader through the Zhang-Suen thinning algorithm ( b & w ), then ChatGPT giving a go at the CPU lines; Each line is a color. Unsatisfied with the result.
Going to think of it as way finding for a lost creature.
Compression is unkind to thin lined images :/
December 18, 2024 at 3:11 AM
Using a shader to detect edges from a G Buffer. The left shows a combination of normals (R), depth (G) and color(B) differences using a Sobel kernel or similar.
Now I would like to get the lines from the image into a vector of lines on the CPU. Not looking for real time. Any suggestions?
December 17, 2024 at 2:23 AM
This drawing by my daughter resonated with us so I made a laser cut stencil and we spray painted it onto shirts.
December 16, 2024 at 2:01 AM
Debug viewing our recently launched project at the Maritiem Museum in Rotterdam with Design I/O.
maritiemmuseum.nl/en/exhibitio...
December 13, 2024 at 4:08 PM
I first started using CA glue for its wood working applications as a quick clamp. Using an accelerator it cures instantly. It's very handy to have around, most recent glue ups:
☑️ Pretzel to hair clip
☑️ Purse Latch
☑️ Magnet to wood
☑️ Small Figurine
☑️ Earring backing
☑️ Fingers
December 12, 2024 at 8:48 PM
Just in time for the holidays!
I often get asked about my book recommendations for graphics programming and game development. I updated my old list and made it easier to find on my website. With Black Friday/Cyber Monday, many are on sale right now (at least in Canada/US)
www.jendrikillner.com/books/
December 10, 2024 at 2:57 AM
Started watercoloring the pen plots by hand. #plotter #openframeworks
November 23, 2024 at 2:14 AM
Svg from an example in my svg parser addon github.com/NickHardeman... #plotter
November 22, 2024 at 2:01 AM
I received an A1 size pen plotter as a generous gift and it needed a place to reside for easily making plots. I decided to make a project table and it's finally finished. More details about the process in this post: nickhardeman.com/942/project-...
November 21, 2024 at 3:53 AM