Nick Hardeman
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nick-hardeman.bsky.social
Nick Hardeman
@nick-hardeman.bsky.social
I like to draw, I like to paint, I like to code. Minister of Interactive Art at Design I/O. Occasionally wood working in the garage.
https://nickhardeman.com
https://www.design-io.com
Water colored by hand.
March 31, 2025 at 2:25 PM
Water colored the mango bloom. #penplotter #generativeArt
March 21, 2025 at 5:08 PM
The output from the #penplotter. The lines are a bit "organic" from the smoothing.
March 5, 2025 at 3:04 AM
Osc sending and receiving is also supported.
February 21, 2025 at 8:19 PM
Trees that grow leaves, flower, bear fruit and drop leaves are controlled and mapped to a person's body. MediaPipe is used for the tracking.
During the project we developed the #OpenFrameworks addon ofxMediaPipePython github.com/design-io/of... @theowatson.bsky.social
February 21, 2025 at 6:47 PM
Thanks for the suggestion. :) Just quickly tried Illustrator, but couldn't get the results I am looking for by playing with the parameters.
Ideally, the final pipeline would be generate 3D mesh -> outlines -> svg from a single app.
December 18, 2024 at 4:45 AM
@rezaali.bsky.social thank you; fairly satisfied with the output of the edge image I have so far so I'd like to utilize that. I can dig into the vision framework more tonight about using it to extract lines from the current edge image.
December 17, 2024 at 2:55 PM