Nino van der Mark
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ninovandermark.bsky.social
Nino van der Mark
@ninovandermark.bsky.social
Child of the living God, father, husband, software developer, literal evangelist and musician.
Merry Christmas!

Yes, this sweater jingles. It makes me very happy. 😁🎄
December 26, 2025 at 6:52 PM
My daughter suggested she help by creating some 3D models for my city building prototype.

Below screenshot shows off the house model she made in just a few hours. I'm baffled and amazed.

I don't know if it's possible to be more proud as a dad.

#dad #indiedev #indiegamedev #gamedev
December 12, 2025 at 4:52 PM
Reposted by Nino van der Mark
*tears of joy*
A brand-new 12th entry in the Mega Man series is on the way!

Get ready to override your limits as Mega Man: Dual Override gears up for release in 2027! Stay tuned for more updates!

#MegaManDO
Mega Man: Dual Override - Reveal Trailer
YouTube video by Mega Man
youtu.be
December 12, 2025 at 4:06 AM
Reposted by Nino van der Mark
I have never done anything with WASM, so I tried creating a DJ Controller. Drag your own MP3s to either one of the two decks to analyse the tracks BPM and key, and make professional transfers (sort off), everything client side. All analysis are Rust, frontend Angular
github.com/nikneem/wasm...
GitHub - nikneem/wasm-dj-controller: This is an open source DJ Controller of which the audio controls are written using web assembly, with a controlling frontend written with Javascript.
This is an open source DJ Controller of which the audio controls are written using web assembly, with a controlling frontend written with Javascript. - nikneem/wasm-dj-controller
github.com
December 10, 2025 at 3:52 PM
This new version notification does NOT do this change justice, AT ALL.

There's so much redesigning, refactoring and re-balancing in this change, but I clicked through the PR too quickly and only the initial reason for starting that branch remained. 😅

#github #solodev #indiedev #gamedev
December 8, 2025 at 1:01 PM
Reposted by Nino van der Mark
Found Sokol.NET - C# bindings for the Sokol crossplat gfx framework. If you haven't heard about Sokol, it's a C header-only library to build crossplat gfx/audio apps (games). Sokol.NET wraps it for C# (Win/Linux/Mac/Android/iOS/WASM). Tons of samples. Also native AOT: github.com/elix22/Sokol...
GitHub - elix22/Sokol.NET: Cross-platform graphics framework for C# with .NET NativeAOT | Desktop • Mobile • Web | Direct3D • Metal • OpenGL • WebGL
Cross-platform graphics framework for C# with .NET NativeAOT | Desktop • Mobile • Web | Direct3D • Metal • OpenGL • WebGL - elix22/Sokol.NET
github.com
December 8, 2025 at 7:08 AM
It's been a few weeks since I "finished" my short story. Since then I've been rereading it and making small adjustments to the text.

Clarifying things, removing redundancies, rewriting short pieces to make it flow better.

I'll have to learn when that's enough, but it's improving a lot.

#writing
December 6, 2025 at 3:13 PM
When I run Tar locally with the -acvf flags, I get a zip archive that the Windows shell can open. When ran from a Github worker, windows can't open it.

7Zip still opens it fine, so it's not broken, the archive explorer in Windows shell just doesn't like it.

#tar #zip #github #windows
November 29, 2025 at 11:48 AM
Reposted by Nino van der Mark
a 3d pinball game called space code
ALT: a 3d pinball game called space code
media.tenor.com
November 23, 2025 at 3:19 AM
I've been working with Godot for a bit now, and I'm really enjoying how the mono/C# version allows me to use patterns that I'm already familiar with in my dayjob.

🧵

#gamedev #indiedev #godot #csharp
November 22, 2025 at 4:45 PM
Reposted by Nino van der Mark
Zork I, II, and III are now open source. Microsoft has released the classic Infocom text adventures under the MIT license! opensource.microsoft.com/blog/2025/11...
Preserving code that shaped generations: Zork I, II, and III go Open Source
Microsoft’s Open Source Programs Office (OSPO), Team Xbox, and Activision are making Zork I, Zork II, and Zork III available under the MIT License.
opensource.microsoft.com
November 20, 2025 at 9:57 PM
Reposted by Nino van der Mark
While writing my first novel, I held onto a line from the movie, Field of Dreams: "If you build it, they will come."

As in, "If you write it, they will publish it."

It kept me going. And now I have an offer on the table.

Build it. They will come 🙏

#WritingCommunity #BookSky #WriteSky #AmWriting
November 20, 2025 at 10:42 PM
Just finished up my sci-fi crime short story! I'm pretty happy with how it turned out.

...so now what do I do? 😅

#writing #creativewriting
November 18, 2025 at 9:00 PM
In a recent play-test of my mining game, I noticed that sometimes players would skip info prompts, or choice dialogs, causing them to miss important information or choice opportunities

#Gamedev #indiedev #Terminal
November 11, 2025 at 7:56 AM
I honestly thought a rendering issue I had with my terminal based game was due to something in Windows Terminal, as other shells didn't have it.

Turns out, it was an encoding issue! I never specified one, and most shells guessed correctly. Thankfully my colleagues at #4dotnet helped me out there.
November 6, 2025 at 8:53 PM
My first blogpost is up! In it I talk about the value of making unit tests simpler.

It's in Dutch, and you can find it here:

www.4dotnet.nl/kennis/blog-...

#blog #development #dotnet
.NET Kennis | 4Dotnet
Nino vertelt je in deze blog meer over unit tests en hoe je deze simpeler en effectiever uitvoert.
www.4dotnet.nl
November 5, 2025 at 2:41 PM
Just finished rewatching the Lord of the Rings trilogy with the family.

It's amazing to me that these even got made in the first place. They have no business being this good.

They're so dense with story, of the characters, the world, of meaning and intent. It's pure poetry, the whole of it.
October 31, 2025 at 7:28 AM
Reposted by Nino van der Mark
Huh. VST3 is now open source with MIT license:

forums.steinberg.net/t/vst-3-8-0-...

Unexpected and cool.
VST 3.8.0 SDK Released
VST 3.8 SDK Released Dear VST Developers, Steinberg Media Technologies today releases the VST SDK 3.8 Here’s a brief overview of changes: Version 3.8.0 (2025/10/20) New licensing model for VST ...
forums.steinberg.net
October 24, 2025 at 8:05 PM
It's funny how, in older sci-fi, it's the little incongruities that betray its age.

It's not infeasible that we'll travel faster than light through some method, or that we'll go into hypersleep in the future.

But smoking being socially acceptable again? Yeah, this is definitely old-hat.
October 24, 2025 at 5:49 PM
My wonderful wife and daughter have gifted me Asimov's Foundation, which I hadn't read yet.
I'm enjoying it immensely!

It's also funny to see the seeds of so much of today's science-fiction, in particular the Warhammer 40k universe.
October 16, 2025 at 12:37 PM
Reposted by Nino van der Mark
Come work with me! My game studio is hiring a Senior VFX Artist for our multiplayer PC strategy game in Unreal. Full time and fully remote in the US, Canada, or LATAM. Please share, ping friends, etc. 😎

Link to the posting is in the reply below👇
October 15, 2025 at 3:53 PM
Html Templater 0.3.0 is out! This version supports having page templates intermixed with assets, as well as being able to filter on which files are considered assets. I also improved the documentation.

htmltemplater.ninovandermark.nl

#static_site_generators #html #website #html-templater
Overview - HTML Templater
htmltemplater.ninovandermark.nl
October 15, 2025 at 11:21 AM
My personal website is now being generated by HTML Templater! It looks pretty much the same, but under the hood it's now templates that I can more easily update.

www.ninovandermark.nl

I'm also loving how simple the setup is!

#html #static-site-generator #development #webdev
Nino van der Mark - Personal Website
www.ninovandermark.nl
October 9, 2025 at 1:22 PM
I'm glad to announce HTML Templater! A simple static site generator where your content and templates are plain HTML.

github.com/NinovanderMa...

It's currently on version 0.2, and is already being used to generate and publish the documentation page of HTML Templater itself!
GitHub - NinovanderMark/HtmlTemplater: HTML Templating engine to generate static websites
HTML Templating engine to generate static websites - NinovanderMark/HtmlTemplater
github.com
October 8, 2025 at 1:18 PM
Though I know that many Redditors lean left, politically. I am taken aback at how many high-ranking posts make fun of, or revel in the specifics of the shooting of Charlie Kirk.

Whether we agree with eachother or not, we should never lose sight of the value of the individual.
September 12, 2025 at 7:03 PM